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Thanks. They are all linked by default, I didn't mess with that.
I actually buried those entertainment points. I didnt know it would screw with the AI. Guess I can't bury them and I needed to specifically select the toilets for the janitors to clean... (although they are within the entertainment points) hmmm
Actual buildings/rides should be included in work rosters if you want them covered. I find that assigning different janitors to different buildings in different areas covered by separate work rosters helps a lot.
For example, work roster A would cover building A and ride B in area A. Work roster B would cover building C and ride D in area B, and so on. Assign janitor A to area A and janitor B to area B etc.
I found that caused some problems for me. When I did this, the janitors would no longer clean picnic tables - they entered into a (seemingly) unending animation loop, and I had to delete the table to get them going again. This problem went away once I set the janitors to "normal" in the scenario editor.
Could it be the same phenomenon (bug?) that's going on with toilets?
Free roaming should be ok in a small area with few intersections. But once the park size and intersections increase, it's a better idea to split the park into smaller areas via separate work rosters to ensure all required parts are covered.
The bug isn't that bathrooms need to be added to work rosters to be cleaned, it's that you can't add bathrooms that are part of a locked building to a work roster. It bothered me heavily on both Downtown and Golem Rampage since both of those are large/complex parks that really benefit from having work rosters, but the bathrooms that were originally part of the scenario couldn't be picked for a work roster.
Actually whether or not the bathrooms are locked doesn't matter. Janitors will simply not clean toilets unless you specifically select them and put them on the work roosters.
I'm not sure about that... I don't have any of my janitors on work rosters, and my bathrooms get cleaned regularly (I see them going in to do it).
Free Roaming janitors will clean toilets automatically.
But when they're on a work roster, the toilets have to be included in the roster.
... which makes total sense to me - if they're on a work roster, I want them to do what I tell them to do, no more, no less.
However, not being able to add toilets to a roster due to them being in a "locked" building is definitely a bug (or at least, an omission), imho.