Planet Coaster

Planet Coaster

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Same issue as RCT3 no one wants to ride my coasters
http://i.imgur.com/qpaeVVD.jpg In rct2 and 1 i had no issues but in 3 and now planet coaster even if all the excitement is green and good no one wants to ride it :(
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Showing 1-15 of 47 comments
Lv1 Magikarp Nov 29, 2016 @ 1:34am 
It's out on it's own, build some more stuff around it, also what are the rest of the stats?
TheKinkySlinky Nov 29, 2016 @ 1:37am 
Originally posted by Lv1 Magikarp:
It's out on it's own, build some more stuff around it, also what are the rest of the stats?
i got all the stats in the shot i did not add any track fluff yet because no one is riding it the entrance area is already done did it after that screen cap.
willem.huiskamp Nov 29, 2016 @ 1:47am 
If I look at the stats I suspect the G-forces are part of the problem. I guess no-one wants to ride it when one of those is 33 G and the other two are 15 G. I suggest you try lowering that.
TheKinkySlinky Nov 29, 2016 @ 1:58am 
Originally posted by willem.huiskamp:
If I look at the stats I suspect the G-forces are part of the problem. I guess no-one wants to ride it when one of those is 33 G and the other two are 15 G. I suggest you try lowering that.
i am no master of ge forces but i will see what i can do nothing on my coaster is more extreme than most six flags or disney land r ides
Jacknm2 Nov 29, 2016 @ 2:14am 
Originally posted by willem.huiskamp:
If I look at the stats I suspect the G-forces are part of the problem. I guess no-one wants to ride it when one of those is 33 G and the other two are 15 G. I suggest you try lowering that.
Put it this way. People will die...or only fighter pilots and astronauts are going on this ride and thats for training....and then they will die because its 33G's! Man! Theres no need to add any track scenery because people wont be able to see as their eyes will have exploded as soon as they hit that vertical 33G oh and their brains made into milkshake.
Last edited by Jacknm2; Nov 29, 2016 @ 2:20am
Lv1 Magikarp Nov 29, 2016 @ 2:17am 
Didn't notice the G forces, they are 100% the issue.
willem.huiskamp Nov 29, 2016 @ 2:22am 
@L. Try using the heatmap for G-forces. In that way, you can pinpoint where the forces are highest. Try smoothing things out, bank turns and avoid abrupt direction changes.

May the force be with you :)
Jacknm2 Nov 29, 2016 @ 2:25am 
Put it this way, you dont want to see more than 6 or 7G and even then you dont want to see that for more than a second or 2 as people would pass out.

There has to be a small amount of logic used when building these things.
FoldupEli Nov 29, 2016 @ 5:17am 
yeah 33Gs and people dont mix well!
Elsinii Nov 29, 2016 @ 5:54am 
The record for the highest G-forces on a rollercoaster is 6.3g. And thats even way over average, there're only a handfull coasters surpassing 5g

So the issue is your coaster design, 33g is way to intense
Dakuwan Nov 29, 2016 @ 6:26am 
It amazes me, that people cant figure out really simple things with this game.

If your scenery sucks, your ride is nausea/fear inducing, too expensive or you have an ad campaign for the wrong type of people...
Arran Chace Nov 29, 2016 @ 8:08am 
Originally posted by Dakuwan:
It amazes me, that people cant figure out really simple things with this game.

If your scenery sucks, your ride is nausea/fear inducing, too expensive or you have an ad campaign for the wrong type of people...

Thats stuff i still can imagine someone dont notice, but 33g positive and 15g negative and dont notice an issue with the ride, thats is something that amazes me.
On the other hand, i didnt even realize it was possible to reach such extremes :D

So kudos to the OP here :D
TheKinkySlinky Nov 29, 2016 @ 9:50am 
Originally posted by Arran Chace:
Originally posted by Dakuwan:
It amazes me, that people cant figure out really simple things with this game.

If your scenery sucks, your ride is nausea/fear inducing, too expensive or you have an ad campaign for the wrong type of people...

Thats stuff i still can imagine someone dont notice, but 33g positive and 15g negative and dont notice an issue with the ride, thats is something that amazes me.
On the other hand, i didnt even realize it was possible to reach such extremes :D

So kudos to the OP here :D
i have big coaster dreams. I just want to make the most fun exciting coaster possible. I had no issues doing it in rct1 and rct2 so what changed in 3 and now planet coaster ?
33g hahahaha its planet coaster not space training coaster
Knowmad Nov 29, 2016 @ 5:49pm 
Thats the issue with this sim game. Alot of realism went into planning the coasters, so it takes abit of physics know how. I had the same issue. Vomit and fear was through the roof and only a select few would ride the coaster. Use slow down brakes, longer track pieces to bank, and no hard turns.
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Date Posted: Nov 29, 2016 @ 1:08am
Posts: 47