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Don't get me wrong I absolutley love this game and the fact you can spend hours just on queue scenery, but sometimes I just want to put down a ride and not worry about scenery or park balance bonus whatever.
taking the time to make (what i think are) great looking queues only to end up with a 71% rating that guests say "is the worst queue in the park" just unmotivates me.
Not only that but trying to construct buildings is so tedious and that grid system makes me want to pull my hair out. It's fine for some things but the fact you can't free transform and move a lot of building objects really irritates me.
I spent the last 2 hours trying to build a glass awning that went over the entire queue line and it just doesnt look anywhere near as good as i could have done it if I could freely transform the pieces and wasn't glued to that stupid grid. Don't even get me started on trying to build stuff with staircase queues either.
What makes it extra silly, is when I notice the total drop for deleting a basic mermaid fountain with lights, is a smaller drop in the percentage than I suffered for moving it grid 2 tiles farther away from the queue on the opposite side of the exit path (because the edges were clipping through it).
What the hell, I'm sorry I didn't make you literally walk through a fountain to reach the teacups ride, I guess?
Oh my god I sympathize. They could have at least given us a corner piece for the glass awnings. Even if you use grid mode to place your queue, they still end up looking not quite right (doesn't help that their anchor points seem slightly... off kilter, compared to all walls, roofs, and pillars)
First People was complaining about no challenge at all, now people are using glitches/exploits to beat the harder mode.
People are complaing about no managment, but it''s also part of the game to manage the scenery. But not in that ugly way...
Here we go:
http://steamcommunity.com/sharedfiles/filedetails/?id=806609205
http://steamcommunity.com/sharedfiles/filedetails/?id=806609299
You know, for people who is putting effort in their scenery, it's kinda depressing that something like this works out perfectly and easily made. Not nice to watch, no challenge to make, no fun to play. IMHO
if they added a more degree of detail or combo system or other things to the restrictions for queues, that would just make it harder for the people that are allready having fun with the scenery, if they got rid of it I think something would be lost, if they make it harder it would just make it harder for the real people that want to make a nice scenery or some other Idea. The more complex the mechanic the worse off it is for everyone. I think it's balanced just fine.
heaven for bid if each one of the NPCs are little professor oaks from pokemon snap, that CPU load would be insane, And I think it'd be a chore to code. hell it'd become a game in its self.
For those who just want to do everything ASAP this is great, but its not for me. I wont be a party pooper and say this should be removed, but i wont be using it. Good find OP.
Yes I could've done that as well, since visibility doesn't matter, But I wanted it to be at least somewhat presentable and not super cheaty.
Also yes distance does matter, but you get full points within a certain distance, so placing this cube right beside a queue path will give you exactly 100%
Like,.. how do you think this COULD be done differently? A clever AI that judges your scenery like a real person and does the rating? Even if they WOULD do that, it would grind your game to a halt due to the CPU time needed for that.
Yeah, it breaks some feelings. No it can't be done differently right now. So no use getting upset about it.
I agree and furthermore I'm not sure that I'd even trust the aesthetic judements of a computer over my own, even if it could be made to work in theory.
At the end of the day you have a choice. You can download a "cube" from the workshop and stick it by every queue to get a scenary rating of 100, or you could down load someone else's creation that looks nice, or you could create your own that (hopefully) looks nice. It's your game and no one else's fun is spoilt or enhanced, by your decision.
Im personally gonna do both, one park on harder i wanna work real hard at AND make look superb, then a cube map to jerk around in.