Planet Coaster

Planet Coaster

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MistyLess Jul 1, 2017 @ 1:14pm
The controls!
I cannot STAND the controls for this game. I love it a lot except for the damn controls. They have been a problem from the beginning and despratly need to be fixed!!
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Showing 1-15 of 22 comments
Bitter Jeweler Jul 1, 2017 @ 1:38pm 
Why are they not working for you?
King Nothing Jul 1, 2017 @ 4:05pm 
me too, the camera for one, it is impossible to zoom in where you want, it keeps bouncing around. its a PITA
Drinkcup Jul 1, 2017 @ 6:09pm 
so, uh, rebind them? yeah the camera can be kind of sucky, you see it even in the dev livestreams sometimes, but, idk how much it can be helped. remember to switch between freeroam camera and (whatever the other one is called, focus-based camera) - default toggle is "T"
MistyLess Jul 13, 2017 @ 7:14pm 
Originally posted by Bonder:
so, uh, rebind them? yeah the camera can be kind of sucky, you see it even in the dev livestreams sometimes, but, idk how much it can be helped. remember to switch between freeroam camera and (whatever the other one is called, focus-based camera) - default toggle is "T"

I will try that, see if it helps any. Thank you :)
Do the Roar Jul 13, 2017 @ 7:20pm 
Omfg I agree, sometimes I will be trying to just scroll left or right across my park and it'll be as slow as a snail for some reason
Airk Sep 9, 2017 @ 7:43am 
ive only got about 5 minutes into the game because the controls are downright bizzarre.
i sit down at my desk stoked tro try a new coaster building game, and literally after 30 seconds i remember why i dont play it.
ive played soooo many other map building games, i just cant wrap my mind around the controls in this game.
Airk Sep 9, 2017 @ 9:26am 
im actually really getting pissed off with the controls.
BASIC things are difficult to near impossible to do, with default controls.
its also difficult to appreciate any sort of scale in the terrain editor.
joridiculous Sep 10, 2017 @ 2:04pm 
I'll sign this 1000 times over! Controlls and camera is insane. They don't make sence.
Trying to zoom in *what you are building AND have selected* and camera for some idiotic reason decides to swoop straight to the boundry of the screen, OR moves so fast it is impossible to do anything. (And i have my mouse sensivity to always negative numbers.)

Really wonder what was the philosophy of having bizarre controlls. One would think the normal way for a camera to move around is What you are clicking on, and NOT around wtf it decides it wants to orbit around at that moment.

caesar_andy Sep 10, 2017 @ 2:07pm 
Stop whining.

Just tap "T" to go into FreeRoam-Camera-mode. Than you can move the camara with WASD while changing the angle with the mouse, like every egoshooter does.

AND

I'm not the first one in this thread suggesting this.
joridiculous Sep 10, 2017 @ 2:09pm 
♥♥♥♥ off. That amazing tip doesnt solve anything about the main problems with the camera.
Last edited by joridiculous; Sep 10, 2017 @ 2:10pm
caesar_andy Sep 10, 2017 @ 2:14pm 
Why?

Point the Camera to the object you weant to zoom onto, an press "W" to move forward, or "S" to move backwards. It's like Zooming in or out. Just much slower and more precisely. I never use the mousewheel for zooming.
Joël Sep 10, 2017 @ 3:23pm 
Have you tried changing the camera settings in the in-game settings menu? There are several available options to adjust the in-game camera to your own preferences.
Airk Sep 11, 2017 @ 9:51pm 
im finding basic item placement near impossible.
there doesnt seem to be any rhyme or reason reguarding which items can be rotated and which ones cant. its so exhausting to build basic shapes that should be a breeze.
using grids, using, snap, etc, i still cant build for instance a pyramid, or a hexagon, or anything like that.
LordDeimosIV Sep 11, 2017 @ 10:07pm 
There are a TON of options for key bindings and camera behavior. You might want to actually spend some time tailoring those to your liking instead of ranting on here. The camera has several modes including zoom to mouse position or zoom to center among others. It would be understandable if you couldn't change any of it but you can. You have to get used to the way things work, this isn't a shooter where basic controls are the same from one game to another.
Airk Sep 11, 2017 @ 10:16pm 
the controls are anything but intuitive, this is not up for debate.
also, theres no examples for what any of these terms mean, and often their effects arnt discernable, so its hard to tailor to ones liking wehen you have to adjust one setting, jump back in game to try to figure out whats changed, repeat.
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Date Posted: Jul 1, 2017 @ 1:14pm
Posts: 22