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2) I think much of the fun is being a dictator and being cruel to your population. Unfortunately I am a too nice guy and therefore always go for happy people, which in the end forces me to follow the same path over and over again (I know, my fault, but at least I get elected with 97% of the votes every time and all factions love me!). This usually leads to a tight financial situation, which often requires building the same things in the same order. However, there might be a lot more possibilities to supress people, rig elections, get barely away in rebellions and swim in money. This is just not my cup of tea.
3) There are a few issues that become annoying after a while. For example, when there is a rebellion or attack, the solders are often in their home and have to get to their workplace first to defend the island. This means that 1 or 2 watch towers always get destroyed, before the cavallery arrives. And why tanks insist to toddle slowly on footpaths and sidewalks to their goal is also a mystery. The sarcastic comments of your counselor, faction leaders and the different ambassadors also are fun at first but become quite repetitive, once you have heard them ten times.
To sum it up, I would recommend the game in a sale, if you plan to a few maps and then give it a break again. But it isn't a game that can alone keep you busy for a year.
Play the missions, they all have storylines and challenges. The base game is 15 missions that should take a few hours each and then the DLC all add at least 1 more mission (the larger ones add a few with connected mini campaigns)