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There's an overlay showing soil degradation that you can examine.
The better choice to use is usually multi culture work mode... while it comes with the penalty of -40% efficiency, it has no soil degradation - and if you lump a few other types of plantations around it all on multiculture work mode as well, then the -40% penalty can actually be turned around into a positive bonus, making it even better than mono culture.
Often I will build 10 plantations crammed together overlapping (yes there is a penalty for too close) 5 on one side, a gap of 6 squares, and 5 on the other... roads in front of them all makes a gap of 4 squares left... toss in a couple cattle ranches with the upgrade on them to enhance plantations... since there are only 9 plantation *types* make 2 of them sugar, since sugar can buff every other plantation near it up to having 2 sugar plantations. do that and every plantation will probably be over 100% efficiency despite the penalties to location and specific poor soil locals
as an example of my plantation setup
max budget per plantation, agriculture subsidies edict, temple of heaven heist... and majority of my plantations... all but one... are over 200% efficeincy
It's normal if a ranch dont add any bonus to my plantation efficiency ? i did exactly the same than you, and after 30mn, im already at -53% efficiency.. They updated it ?
Actually Ranches degrades over time (regardless if you have pasture prohibition on or not) leading to low Manure production and therefore Soil Degradation as the spreaders don't have manure to spread.
I don't know if it is a bug or it is meant to be that way, but that killed the game for me.
Waste of money. Shame I cannot refund it.