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Technically it would not be a better option "for all"
The issue is two part:
1. Steam has decided that workshop mods can no longer be allowed to download for people who don't own the game on steam. So, steam workshop isn't useable for anyone that owns the game through GOG, Windows Store, EGS, etc.
2. Even back when Steam did allow workshop content to be downloaded for non-steam PC users, it could never be used for console players.
Developers in response to steam not allowing workshop outside of steam users while also deciding to support mods for console players is using mod io as a single source solution for all platforms. By integrating just one mod distribution point they support a wider range of players with less effort on their side.
It's a trend that's spreading among many mod extended cross platform games in recent years. Steam made the workshop less useful (for them) and mod io solves that while also expanding their console side.
Mouse wheel scrolls down.
The images shouldn't take up the full screen though, unless you have your resolution set really low.
...and manually downloading the mods only seems to work half the time - the game isn't recognizing half the mods I've put into the mod folder