Tropico 6

Tropico 6

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i give up on this game.
i'm playing on easy and i can't even pass mission 3 "better red than dead"
I need 200 extra strong communists but it stuck at 185 max and that is with an approval through the roof.
I don't know what i'm doing wrong.
I'm sick of replaying this ♥♥♥♥♥♥ mission, the first two were alright in difficulty but this one is just a casual filter.
if others missions are the same i'm not enjoying this game.
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Showing 1-15 of 20 comments
.red <3 Apr 13, 2019 @ 4:12pm 
I feel you bro. It feels so much unbalanced.
Ellye Apr 13, 2019 @ 5:32pm 
Originally posted by GensoSuikoden:
I need 200 extra strong communists but it stuck at 185 max and that is with an approval through the roof.
I don't know what i'm doing wrong.

This has little to do with approval.

You just need to use propaganda. Change the work mode of your Newspapers and Radio Stations to the ones that convert people to the Communist faction.
Last edited by Ellye; Apr 13, 2019 @ 5:33pm
waku waku Apr 13, 2019 @ 8:13pm 
It is as simple as letting more people immigrate to your island, so that more of them can be communists. Or construct an Asylum and institutionalize the Capitalist faction leader.
Bored Peon Apr 13, 2019 @ 9:00pm 
Originally posted by Ellye:
You just need to use propaganda. Change the work mode of your Newspapers and Radio Stations to the ones that convert people to the Communist faction.

Do that, and wait.

Also you ant to turn your immigration off. After all adding new people just increases the popularity of no faction or other factions.
Yeah, Tropico 6 has a much much heavier emphasis on propaganda than the previous games. Some of the missions really do require you to use every tool in your arsenal.
mrxak Apr 13, 2019 @ 9:30pm 
All the missions are easy so far (just finished another one everyone complains about, Tropicoland). Just build up your economy to start, ignore the objectives. Then when you've got steady cash coming in, do the objectives. Works every time. On the mission you're talking about, I remember rum being very easy to make in large quantities, as well as cloth, steel, and eventually weapons and cars. By the time you can support such a large number of industry buildings, you can certainly afford the newspapers, radio stations, and TV stations to push your population into whatever factions you wish.
Tyrant Apr 13, 2019 @ 10:15pm 
Pretty much what mrxak said.
dont go for objectives, build your economy first.
i prefer to build up some sugar plantations and a rum distillery + woodcutter/sawmill/shipyard early regardless of era. and from there i slowly build into the other goods.

Canneries are also a good industry to get going since it can use 4 raw resources allowing you easy adaptaion or capacity to have several of them (and cheap on manpower to boot)
Bored Peon Apr 13, 2019 @ 11:35pm 
I did the mission on hard just two days ago. Took 5-6 tries to get the economy going because the economy aspect is less profitable on hard than normal. You also have to use the commando raids to bring down the ACH on hard or you lose support quickly.

I put down 4 ranches, a logging camp, replaced the one gold mine with 4, put a lumber mill and shipyard by the dock. I also put a tunnel in from the dock to the gold mines instead of losing transports for 4-5 months as they went the long way.

I also moved the two bus stops. One set I moved to the docks, the other set to the gold mines.

From there you make sure all your people end up in housing (shacks dont pay rent.) Then I put the library in set to penny saver.

Eventually I expanded the area aroudn the docks to be a mini city the same with the gold miens area (adding fishing wharves, 2 coal mines, and a ranch) then a power plant followed by cannery.
Lilltiger Apr 14, 2019 @ 2:42am 
Just use the the media and asylum to sway population. Do not let in immigrants from capitalism. It very easy even on hard to get enought commies, the only challange is to get the economy going well erly to finish the mission as fast as possible =D
iMatrix7 Apr 14, 2019 @ 3:02am 
This game is plenty of game-breaking bugs... not really worth to play it.... I gave up as well...
Alun1 Apr 14, 2019 @ 4:40am 
Originally posted by mrxak:
All the missions are easy so far (just finished another one everyone complains about, Tropicoland).

hasn't done refferendum yet and private profile hmmm........
editbayrat Apr 14, 2019 @ 11:29am 
Originally posted by iMatrix7:
This game is plenty of game-breaking bugs... not really worth to play it.... I gave up as well...
Well, thank you for that completely off-topic and uninformative whiny comment. Clearly, everyone else here thinks you're wrong, but don't let that stop you from posting anyway.
Bored Peon Apr 14, 2019 @ 12:11pm 
Originally posted by editbayrat:
Originally posted by iMatrix7:
This game is plenty of game-breaking bugs... not really worth to play it.... I gave up as well...
Well, thank you for that completely off-topic and uninformative whiny comment. Clearly, everyone else here thinks you're wrong, but don't let that stop you from posting anyway.
:cozybethesda:
webartist30 Apr 14, 2019 @ 3:07pm 
Originally posted by Bored Peon:
I did the mission on hard just two days ago. Took 5-6 tries to get the economy going because the economy aspect is less profitable on hard than normal. You also have to use the commando raids to bring down the ACH on hard or you lose support quickly.

I put down 4 ranches, a logging camp, replaced the one gold mine with 4, put a lumber mill and shipyard by the dock. I also put a tunnel in from the dock to the gold mines instead of losing transports for 4-5 months as they went the long way.

I also moved the two bus stops. One set I moved to the docks, the other set to the gold mines.

From there you make sure all your people end up in housing (shacks dont pay rent.) Then I put the library in set to penny saver.

Eventually I expanded the area aroudn the docks to be a mini city the same with the gold miens area (adding fishing wharves, 2 coal mines, and a ranch) then a power plant followed by cannery.
Bored - I get the commando raids set to harrass friendly as soon as i can. It is good for about 10-20 political points for YOU... El Presidente Peon
Last edited by webartist30; Apr 14, 2019 @ 3:08pm
Bored Peon Apr 14, 2019 @ 3:41pm 
Yeah, the thing about the raids to drop ACH you pretty much have to do it in advance. If you are playing on hard and fall behind on the ACH raids you are simply screwed. I did a sandbox game with a strong ACH and I was doing great without raids, then about the 3rd election I was down to 50% and finally I lost the 5th election because the average ACH was 83 which is extremely hard to do for your own island, lol.
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Date Posted: Apr 13, 2019 @ 3:31pm
Posts: 20