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回報翻譯問題
Cities skylines is a citybuilder with more city planning options, but no story or gameplay challenges
Tropico is a dictator sim that happens to let you build cities across a series of missions and challenges, assuming you play the actual game and not just putter around in the sandbox like a fishbowl
Frankly I don't know if I'd prefer some challenges in Tropico 6 (which I think is fun coming from Rimworld) or the "chillness" of Cities: Skylines. But anyway you guys helped in making me understand their difference. Thanks!
The buildings and building placements are more restricted, but you can still strategize, roleplay, and be very creative with the game.
In Tropico, there are political factions both at home and abroad. There are goals to meet, people to keep happy. Unhappy citizens will turn into rebels and attack.
There's also way more planning, with having to appease the eight different happiness conditions and set up buildings within the radius of media and public service buildings.
but why not Anno Domini at that point?
I bought Cities because of higher playerbase (so I assumed many people prefer it) and was cheaper. And yeah it does feel like an ant farm after you get everything to work. You just find a way to make your city look pretty afterwards.
But do you think Tropico 6 also has that aspect? Is it visually good and could you see traffic and people go out from their homes or ride cars?
The political aspect seems interesting to me though apart from the visuals 🙂
Like most games, the normal difficulty is essentially Easy Mode once you get the hang of it, so you'll either wind up paying on harder settings or you'll just have to come up with your own house rules to keep things challenging.
And yes, you can see people as they go about. You can select individuals to see what their current activities and needs are. You can issue an order to arrest or execute them and an officer will go perform the deed. You can also follow teamster trrucks to see what deliveries they;re making. Tropico's scale isn't as massive as Cities, so you're going to more zoomed in.
i feel like most of how tropico works is because of the "people" as someone said earlier. its more of a people manager then a city management game.
If your productivity doesnt work it will litterally be because your citizens aren't in their building working or aren't transporting goods.
Problems are usually solved by finding out why they aren't doing those things and fixing it.
if your aim is to play a game where the core is following people and making a city surounding them/making a city that has to work for them then tropico is litterally perfect imo.
I already got Cities: Skylines so I think I can clearly follow what you're talking about since that game doesn't have politics in it. I still have my eyes on Tropico though. Do you think this game would appeal to a player who lives in a country with ♥♥♥♥♥♥ politics? Lol.
Since you've bought Cities, definitely watch Biffa's videos, particularly about traffic. His series where people send him cities with terrible problems and he fixes them are awesome.
Lol, traffic is one of my issues. I am bad at managing it since there are so many types of roads and the main starting tends to be congested. But oh well 🤷🏻♂️