Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And all my mines have full staff working in them with regular production.
Not sure why my it is not being exported and giving me profits
distance from the dock is a factor you need alot of teamster offices, rigs need teamster ports.
Go slow, if you try to build everything at once then, yeah, your bank account is going to tank. Pay attention to your employment rate, if you got more jobs then people, why spam more stuff? Instead build up your cash-reserves.
The mission that I was stuck on is
Concrete" something where you must focus on alternative economies
He is playing Concrete Beach, the oil industry is a requirement. Of course if you had actually played the map you would be familiar with this and you might have refrained from giving out that bad advice.
You really need to kinda divide the map in half because every oil rig has a huge pollution footprint, and that footprint get bigger with every industry you add. Even a car deck is enough to trigger the red areas.
The first thing to do on Concrete Beach is to demolish the power plant and tv station. Neither are necessary at the start. Later on build a nuclear plant because the pollution is really low.
Put all your tourism stuff on the clean half of the map and all your industry and such on the other half.
Lower all other Wages .. except the Oil & Plastic .. Workers ..
Switch to Only Rich can Vote .. and everybody loves you..
If you swim in Money .. Focus on the Tourist !
I barely beat it. Simply because I never built a high school or college soon enough.
By the end I had 3 high schools and 2 colleges and I could not fill the 100 educated and 25 college jobs that were open despite having 150 unemployed and using all the bonus edicts.
On each island I had a dock, teamster port, teamster inland, landing base, and made sure that at least 2 entertainment buildings were there. On loading screen I read something about tropicans walking slow when they are low on fun, so I thought with entertainment, they would work efficiently.
In islands where there are multiple oil rigs and wharves, I put 2 teamster ports instead of one.
Despite all that, I see the economy go from -30k up to 20k in a flash.
I'm pretty sure there is something that needs to be adjusted so that numbers don't go up and down like a slot machine