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A teamster building is either 6 or 12 workers, do the math as needed (and of course assuming it is actually staffed and the workers are capable of being at work a reasonable amount of time ~ if you are understaffed or your workers have too far to travel, they won't be working and do nothing for your economy)
4 plantations, 1 factory and a dock is 6 production/industry/storage places that need things moved around, 12 teamster workers, so either 2 teamster buildings (of 6) or 1 upgraded (12) assuming fully staffed and optimal placement so that workers are actually at work a significant portion of the year.
An extra teamster building beyond your estimate can act as cushion or to make up for poor placement and long travel times, it's really on you to understand your own needs based on your layouts
No wonder by Cold War I'm going down $36k per month despite having fully functioning industries of vehicle, weapon, jewelry, and cigar productions (6 of each).
So I had to build more teamsters, then for every teamster I built, I noticed a rapid increase in revenue until I became comfortably wealthy.
My general rule of thumb is that you can never have too many Teamster Offices.
There are factors mentioned here that affects this. A big one is how long it takes an employee to get to work. A good road network and 'Free Wheels' edict does the trick if you're experiencing delays in logistics.