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Make sure you build circuses to keep the citizen fun satiated- if their fun gets too low, they begin moving slower.
You can also steal Stonehenge and make a lot of planks and boats. You don't have to though, the mission can be completed without it.
Just follow exactly what the game want you to do, dont build so many building since this map lack of agricuture resource.
Go loot for rum and log so you can make a lot of rum and money.
I won this map in my first attempt. May be you just try to slow everything abit
Think I did the loot for coconuts and gold until I had enough to build a rum factory.
You should also have a tavern/church/housing hub in each section of the island, This way your people are not going back and forth across the map to fill happiness.
I think I did 3 farms in the far back with 3-4 ranches (goat or cattle.)
If your people are going to island hop, make sure your landing docks and such are lined up so they aint pathing all the way around.
You should also get the library on penny saver going for cash, then in WW era do tow radio stations.
I'm curious if ppl prefer to let the ACH run its course and make the Colonial era last as long as possible, or if at a certain point you just have to progress before the situation becomes untenable.
I'm referring to the Average Carribean Happiness that rises constantly and affects your people's happiness and voting rates.
I'm always too short of sugar or something and then the pirates bug and I don't receive the goods but I'm dealing with something else, etc.. ARGH :P