Tropico 6

Tropico 6

View Stats:
Best World Wonders
Guys wich world wonders are the best or wich do you prefer over the others for every era and why?
< >
Showing 1-15 of 19 comments
Bvisi0n Apr 17, 2019 @ 10:24am 
Stone henge, the broke tend to be obsessed with building their temporary shacks in the forests my logging camps are working permanently disabling the trees available.
Stone henge solves this issue as it makes trees grow around it.
Assuming the eiffel tower is not bugged then this would be an excellent building pretty much increasing the range of your radio & TV stations to infinite.
Although if you don't mind putting some more effort in propaganda or don't care about it at all then the building that gives all kids a free high school diploma is amazing and blends perfectly with professional military.

Haven't really been in the cold wars, waiting for some more pathes to come out so I can't help give opinions there.
Bored Peon Apr 17, 2019 @ 12:00pm 
1. Samarkand for the free high school educations.
2. Stonehenge as Well Rested Monk pointed out.

However usually I avoid bothering with Wonders.
𝒮𝓀𝓎𝑒 Apr 17, 2019 @ 12:34pm 
Originally posted by Bored Peon:
1. Samarkand for the free high school educations.
2. Stonehenge as Well Rested Monk pointed out.

However usually I avoid bothering with Wonders.

is there any way to use both of them cause they are in the same era :/
Bored Peon Apr 17, 2019 @ 12:46pm 
Not that I know of.

Oh yeah...
3. Maoi Heads (ship speed)
4. Temple of Heaven (farming bonus)
5. Saint Basil/Coliseum (happiness modifers)

The rest just seem blah or very situational.
editbayrat Apr 17, 2019 @ 1:34pm 
Pirates--Samarkand/High school educations

Commandos--I could see myself using any of these depending on my strategy for a particular game, however I lean toward Moai Heads/boat speed for the best overall benefit.

Spies--Statue of Liberty, for boosting popularity overall and during elections. A couple of the others might be good to hang on to and use in a tough election. It'll be interesting to experiment. Anybody know what's up with the Sphinx?

Cyber Ops--If I've got a lot of tourist trade going on, Neuschwanstein Castle/tourist fees, otherwise probably Temple of Heaven/increased plantation production.

I like to use these if only for the boost to tourist ratings.
Bored Peon Apr 17, 2019 @ 1:36pm 
Originally posted by editbayrat:
Spies--Statue of Liberty, for boosting popularity overall and during elections. A couple of the others might be good to hang on to and use in a tough election. It'll be interesting to experiment. Anybody know what's up with the Sphinx?

Immigrants can not vote, lol.
jlking3rd Apr 17, 2019 @ 2:23pm 
Originally posted by | Sky | ™:
Originally posted by Bored Peon:
1. Samarkand for the free high school educations.
2. Stonehenge as Well Rested Monk pointed out.

However usually I avoid bothering with Wonders.

is there any way to use both of them cause they are in the same era :/
Only in the Pirates Cove mission. That one is special because you get four Pirates Coves and each one can steal a world wonder. So, you could beat that campaign map and keep playing as a sandbox - but it is not the most optimal of maps and you will run out of room fast.
editbayrat Apr 17, 2019 @ 2:59pm 
Originally posted by Bored Peon:
Originally posted by editbayrat:
Spies--Statue of Liberty, for boosting popularity overall and during elections. A couple of the others might be good to hang on to and use in a tough election. It'll be interesting to experiment. Anybody know what's up with the Sphinx?

Immigrants can not vote, lol.
This is an obscure tropical island run by a despotic regime. Everyone can vote. Twice.
Bored Peon Apr 17, 2019 @ 3:04pm 
Originally posted by editbayrat:
Originally posted by Bored Peon:

Immigrants can not vote, lol.
This is an obscure tropical island run by a despotic regime. Everyone can vote. Twice.

Actually if you pay attention to after an election, immigrants can not vote. This is why your population count is not the same as the vote counts (when you every citizen can vote obviously.)
editbayrat Apr 17, 2019 @ 3:11pm 
Really. Hm.
editbayrat Apr 17, 2019 @ 3:15pm 
Originally posted by Bored Peon:
Originally posted by editbayrat:
This is an obscure tropical island run by a despotic regime. Everyone can vote. Twice.

Actually if you pay attention to after an election, immigrants can not vote. This is why your population count is not the same as the vote counts (when you every citizen can vote obviously.)
If that's true (and I'm not saying it isn't), because the WW makes all immigrants happy and approve of EP, in theory I could have an approval rating of 80% and still lose the election.

Something's not making sense here.
based af Apr 17, 2019 @ 4:02pm 
Colonial era


Brandenburg makes later era political turmoil super easy to take care of. I usually toot commie propaganda from newspapers, radio stations and TV stations later on in the game because the edicts I usually run (free wheel, food for the people, agricultural subsidies) are liked by the commies.

Stonehenge is great, since boats are perhaps the best money makers in the game and having infinite forests really help with that, especially considering that the current random map generator doesn't spawn that many forested areas. Stonehenge also helps some of your entertainment buildings by removing pollution and thus increasing efficiency of buildings, this is a better bonus than most people think it is

Registan sounds better on paper than it actually is. Most of the jobs available on any island are uneducated-classed anyways, so I don't really see a scenario where Registan is worth it over Stonehenge or Brandenburg. If you want to make your education system more efficient, you're better off installing a capitalist Minister of Education, build 2 or 3 libraries and use Supply Local Market work mode and run all education buildings on max budget than choose Registan over the two other great wonders of this era.

Hagia Sophia is borderline useless since immigration is pretty rampant in this Tropico, so deaths due to bad healthcare isn't really a problem. You actually want to take care of healthcare happiness in order to make your Tropicans more effective workers.

Overall, Brandenburg or Stonehenge are far better than the other options. They both give you unique opportunities in a way Registan doesn't. And please do remember that a big part of the value of Stonehenge depends on the amount of forest on your island, so if you are playing a mission map which is heavily forested, your net benefit will be smaller.

World Wars


Eiffel Tower, synergizes very well with Brandenburg as your propaganda now affects all of the map.

Moai Heads is borderline useless outside of archipelago maps where you have tons of boat traffic. Freight ship speed isn't really a bonus since you're better off buildings more docks in order to stabilize your revenue streams. Speeding up tourism boats makes no sense to begin with since what you actually want to do is to maximize the time spent on the island by tourists instead.

Taj Mahal is decent, but money isn't a problem in this game to begin with, and I've never noticed the Taj Mahal income to be substantial in any way.

Hikone is useless unless you are playing a mission that involves war.

Overall, Eiffel Tower is the best one here by far, unless you hate building bridges between islands, in which case Moai Heads would make more sense.

Cold War


Colosseum I think is the obvious choice here since food and fun happiness are somewhat easier to take care than faith and crime safety.

Statue of Liberty is also a happiness wonder, but less effective in the sense that it only affects immigrants. Overall, it's not as good as Colosseum.

Great Sphinx, well, I don't think anybody except the coders knows what the added benefit of this wonder is, so I'll leave it at that.

Saint Basils is a negative wonder imo, I always want to build as few churches and cathedrals as possible. If you love spamming faith buildings and choose not to build Colosseum for any reason, this would be a good option.

Overall, I think the Colosseum is the best wonder in this era because the benefits are easy to use and it's predictably good in any scenario.

Modern Era


Temple of Heaven gives a 25% boost to plantations, which is kind of like another agricultural subsidies buff (AS being 30% at max level), decent boost for sure, but nothing massive.

The Great Pyramid of Giza gives you faster construction workers, but I think you are just better building more construction offices to begin with. Same can be said about Temple of Heaven and plantations, but the key thing is that the construction office is compact at 2x3 size, while plantations are 3x5 minimum. Okayish wonder, but nothing massive

Neuschwanstein is imho is crucial for making money off of tourism. I usually pick this one.

Winter Palace is useless apart from war missions

White House is good, but then again, money in general isn't a problem in the modern era since you have access to offices. Child Allowances is usually the most expensive edict that people run, but I think it's better to enable only as a last resort before elections.

Overall, the Modern Era wonders pale in comparison to later eras. Temple of Heaven is perhaps the most consistently good wonder, Neuschwanstein being crucial for tourism attempts. I say attempts because tourism seems to be underpowered in this version of Tropico 6.
Last edited by based af; Apr 17, 2019 @ 5:44pm
Bored Peon Apr 17, 2019 @ 4:23pm 
Originally posted by based af:
Registan sounds better on paper than it actually is.

First if you are on a map like Superpower Defense it makes a huge difference because it allows you to use Professional Soldiers in the constitution easier and not run out of high school people once the fighting starts.

Second it is good for the modern era. When you start converting plantations to hydroponics you are replacing uneducated jobs with educated jobs.

I have also played a few of the hard maps (like Concrete Beach) where education is an issue. You simply can not get enough high schools to keep up with the demand for educated workers.

You can also combine it with Brain Sells work mode in a college.

Originally posted by based af:
Neuschwanstein being crucial for tourism attempts. I say attempts because tourism seems to be underpowered in this version of Tropico 6.

Neuschwanstein is over rated. Tourists staying on the island longer does not really fix anything. Tourism is only broken because tourists only pay rent when they visit an attraction. Making tourists stay longer does nothing to solve that. Also you forget tourists pay fees upon arrival, if you make them stay longer you screw yourself on those fees.
76561198051514398 Apr 17, 2019 @ 4:35pm 
I always go Samarkand
based af Apr 18, 2019 @ 11:15pm 
Originally posted by Bored Peon:
Originally posted by based af:
Registan sounds better on paper than it actually is.

First if you are on a map like Superpower Defense it makes a huge difference because it allows you to use Professional Soldiers in the constitution easier and not run out of high school people once the fighting starts.

Second it is good for the modern era. When you start converting plantations to hydroponics you are replacing uneducated jobs with educated jobs.

I have also played a few of the hard maps (like Concrete Beach) where education is an issue. You simply can not get enough high schools to keep up with the demand for educated workers.

You can also combine it with Brain Sells work mode in a college.

Originally posted by based af:
Neuschwanstein being crucial for tourism attempts. I say attempts because tourism seems to be underpowered in this version of Tropico 6.

Neuschwanstein is over rated. Tourists staying on the island longer does not really fix anything. Tourism is only broken because tourists only pay rent when they visit an attraction. Making tourists stay longer does nothing to solve that. Also you forget tourists pay fees upon arrival, if you make them stay longer you screw yourself on those fees.
Well, on Superpower Defense you are already blessed with ample forests, and since you ought to be running Martial Law, you won't see much benefit from Brandenburg. Registan is the obvious choice here.

There is rarely a case for converting plantations to hydroponics since you lose the multi culture buff. Barring horrible fertility, you will end up with a plantation with a negligible production boost which now consumes power. There is a case for building new hydros, sure (in order to feed Pharmas or Plastic plants), but rarely a case where you need to upgrade your old plantations, IMHO

Fees upon arrival isn't a big money maker, maxed out attractions, frequent attraction visits and legalized substances are. Neuschwanstein is the only I have yet discovered to turn my hotels profitable (if we exclude the three Hotels that act as Office boosters)
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Apr 17, 2019 @ 9:44am
Posts: 19