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With that said you will undoubtedly soon see a post from a long time Tropico series player telling you to buy Tropico 4 instead. :-)
(Expansions, not the small DLC's)
That's not even close to accurate
Each of the DLC in T5 added missions, two of them added campaigns (in addition to the base campaign). There's no additional missions or campaigns from any of the T5 DLC in T6.
Each of the DLC in T5 also added clothing, accessories, new music tracks, sandbox maps, none of the T5 things from DLC are in T6
Each of the DLC in T5 added new buildings, a few of these are in T6, but not even close to all of them
T6 is missing quite a bit of what T5 had, and an even larger amount of things from T4 are missing
true.i meant that the buildings that are dlcs in t5 are in the base game of t6 (spy stuff, creamery, ...), not all but some
This.
Tropico 4 (which comes with all the DLCs these days) is better than both.
in my opinion this game absolutely so adicting.. and easy to learn but hard to master
The primary reason is that T4 gives you complete control over setting wages, as well as complete control over setting rents, plus has the Social Security edict (which T6 does not), so you had the ability to prevent shacks, which results in the ability to allow people to live in better housing, regardless of their caste.
T6 introduced some half-baked caste/privilege system that prevent people labeled as Poor, regardless of their wages, from moving into housing that another person with the same wages could live in.
Retired people and students are labeled as Broke, so live in shacks, unless you take active measures to degrade housing (like Bunkhouses).
And while you can certainly progress without playing the Cow Clicker/Facebook game that's embodied in the Treasure Hunts (https://inventingthemedium.com/2011/12/04/the-elusive-writerly-cow/#more-240) you'd be leaving money on the table if you do not, which is insulting in a strategy game.
I also detest being constantly nagged with pop-ups in T6, no doubt because of game dev's belief that "interesting choices" are necessary.
Except that the choices are not at all interesting. Your options are usually very dumb, and I don't play games to be nagged at, as T6 does.
P.S. dunno why Steam deleted the link, just search on "Cow Clicker". Although you can set the Treasure Hunts on repeat, so you don't have to click on cows (and so actually worse than Cow Clicker), it's presence in a non-Facebook game, as opposed to something actually strategic, is insulting in a game that I had assumed was aimed at the strategy game market.
I picked on Cow Clicker because it was made to mock Zynga, which Brian Reynolds was involved in, who made the best strategy game ever in my book, Sid Meier's Alpha Centauri, i.e. Civilization in space, which is a strategy game with a great story that's never been equaled (later copied in the movie Avatar), but SMAC itself was a financial failure, despite its critical acclaim.
Because it was hard to learn, ya know? But learn it you can, easier than Tropico 6.
If you've never played a Tropico game, play Tropico 4 first, which you can get at Good Old Games for $3.00.
But don't expect Tropico 6 to be as logical, because it isn't.
Teamsters not delivering goods, getting stuck in docks, construction workers not repairing buildings, buses getting stuck in tunnels, citizens getting stuck in parking garages, approval ratings dropping massively for no reason, the raid screen not allowing you to cancle a raid or reorder them causing raids to get stuck... Tropico 6 has too many bugs that completely break the game and the only solution is to start a new save and hope you don't run into the bug again.