Tropico 6

Tropico 6

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Plantation Layout Block?!
are there any layouts that still work or how do you do money in colonial era ?!
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Showing 1-4 of 4 comments
jlking3rd Oct 19, 2019 @ 6:17am 
The best multiculture layout is to place the plantations back-to-back without a road in between them. Add in a few more sugar fields and produce rum and then more rum. Planks are actually a pretty good money maker too and will setup your boat making when you enter the WW era.
𝒮𝓀𝓎𝑒 Oct 19, 2019 @ 6:22am 
Originally posted by jlking3rd:
The best multiculture layout is to place the plantations back-to-back without a road in between them. Add in a few more sugar fields and produce rum and then more rum. Planks are actually a pretty good money maker too and will setup your boat making when you enter the WW era.

plantation in full size or squeeze them together?
Maehlice Oct 19, 2019 @ 8:56am 
Originally posted by | ✧𝓢𝓴𝔂𝓮✧| ™:
... how do you do money in colonial era ?!

Planks, Rum, & Leather -- literally each of the Industries in the Colonial Era. Find a way to generate the raw resources, manufacture them, and then export them under contract. Wash, rinse, repeat.

I challenged myself to a Colonial Era financial victory ($2M) on the Pirate King map -- which can't generate Sugar or Hides. This is my baseline Colonial economy:

https://steamcommunity.com/sharedfiles/filedetails/?id=1893376154

Originally posted by jlking3rd:
The best multiculture layout is to place the plantations back-to-back without a road in between them. Add in a few more sugar fields and produce rum and then more rum. Planks are actually a pretty good money maker too and will setup your boat making when you enter the WW era.

This. 10 Plantations in a 12x13 grid -- all facing out. The two in the center are Sugar (location matters for their Cold War upgrade). Cattle Ranches can be placed near each corner across the street to give 3 Plantations on the short side another +10%.

Boats are the most expensive export and are available from day 1 of WW. So, setting up a strong Colonial Era economy based on Planks will make your economy absolutely explode during WW.

For a quick start, build a Distillery and Tannery and just import Sugar and Hides. Then build a Pirate Cove and start looting for Hides (this is more profitable than looting for Sugar or Treasure Hunting). That setup requires very little population.

As your population grows, you can begin branching out to Logs and Planks as well as a Plantation Block -- allowing you to also begin locally-sourcing Sugar & Hides.

Exporting locally-sourced Gold isn't as profitable as you might think -- roughly $2k net annual profit per mine. If you're in it for the long haul, I recommend saving your Gold reserves for Jewelry later.
Last edited by Maehlice; Oct 19, 2019 @ 9:17am
jlking3rd Oct 19, 2019 @ 2:37pm 
I have to second what Maehlice says about mining. I never build mines until I can use the mineral to produce something better. Gold makes you less than rum, but jewelry can be profitable later, so you want to hold on to your limited reserves.
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Date Posted: Oct 19, 2019 @ 5:30am
Posts: 4