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Ilmoita käännösongelmasta
Get a mod. Alien vision is no longer consistency checked by default, so you can use alien vision mods in virtually any public server. Try Minimal Alien Vision or Old Alien Vision to start with.
Budget cuts. And thermal vision when you have weapons in your arsenal like flamethrowers and no guarantee that thermal vision will even be worth using against aliens (i.e. what makes you think that they aren't cold-blooded) sounds like a terrible idea.
Change the keybind to one that's more convenient for you like a thumb button on the mouse. Even on marines, you should be checking the map at all times because the minimap simply doesn't give you the same strategic overview.
I dunno. I feel pretty powerful when playing as any of the higher lifeforms on aliens, or when I get shotguns as a marine.
Heavy fire support. Only minigun exosuits are capable of putting out that level of sustained damage by themselves, and railgun exosuits are terrors against anything lighter than an Onos. They are not tanks or one-man armies.
Promotes the importance of proper positioning and keeping firing lines and escape routes clear.
Because having the camera rotate all the freakin' time when bouncing around in combat as a skulk would bring no end of motion sickness to many players, and it's much too disorienting with how fast-paced the combat is even if motion sickness wasn't an issue.
Depends on server performance most of the time. When it begins to dip as the game progresses on the less beefy servers, you'll often see rubberbanding issues and lag spikes.
Performance isn't the greatest, sure. I find the biggest culprits are shadows, ambient occlusion, and high textures. Possibly resolution as well (I run 1280x1024 because my monitor is ass). Lower these settings or turn them off entirely. Stuff like bloom and atmospherics also tends to really get in the way in heated combat situations despite how nice they can look, so I turn those off, too.
With the recent patches, I get load times of less than a minute on first load if I'm not ♥♥♥♥♥♥♥ around and alt-tabbing to check other stuff the whole time, and this is just on a 1TB platter. Try disabling consistency checking on your own system as detailed here and see if load times improve.
http://steamcommunity.com/app/4920/discussions/0/630800443883164839/
They also have teleporters but no gas mask. Let's not get started on that.
Because the game isn't team death match where the only goal of the game is to rack up kills. A single gorge who gets zero (or 1) kills in a game can be the deciding factor. Thus, you must be aware of what's going on around the map.
Nothing by itself is over powered and it's good that way because it otherwise impact balance. A jetpack shotgun however is arguebly the most powerful combo in the game though. Spore + Xenocide comes close, but that requires two players. With a JP SG, I have no issues with flying over a boneshielding onos to kill his gorge friend.
Probably because your commander didn't get armor 3. Furthermore, nothing is supose to be a one man army. Exos in combination with regular marines and ARCs are a deadly combination.
And if they were stronger, any rookie could take down skulks left and right making the game horribly unbalanced. Relatively weak starting weapons even the game out. And if you can aim well they aren't bb guns.
[quuote]- Friendlys are constantly blocking and getting me killed, why is there player collision? It sucks.[/quote]
I take it this your first non-team death match multiplayer game?
No rotation provides a stable point of view. If your camera was constantly rotating there would be no way to reliably control skulks in combat.
They need to reduce their speed by about a third to make it all smoother and give them leap as standard or something.
The flying one especially is just a nightmare to keep track of because it's all so laggy.
The problem is, u need more experience.
This game has performace problems you need to have a best CPU to run it very well and the game is based on team work theres no way in hell you can do anything right without strategy thats why the games is like it is
Someone should make a mod for this just to show how ridiculously horrible it would be in practise. When walljumping I just keep thinking to myself: "If only my vision would snap to different orientations three times every second, that would improve this game so much."
That's really the only thing I don't like about the aliens, also. Aliens vs Predator 2 (the good one) did this and it was perfect.
If the game had that it will be bad it would be super annoying due to the fast pace of the game and wall jumping which is how skulks get around really fast