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In this moment, phisics is missed. As FFB for Steering Wheel.
Apparently, this game was not intended for the simulator lover.
The physics in The Bus, is copied from Fernbus Simulator, a game that came out of EA a long time ago and that despite the many requests made to improve it, the devs have never corrected. Maybe they can't, maybe UE4 doesn't allow it, or maybe they don't know how, or maybe they don't care. The reason I don't know, because the devs have never expressed themselves about it (at least here, on Steam). So based on the experience from they previous title, I highly doubt they will fix it in the near future, or say it will never happen. Those of us who have ever played OMSI2 know the feeling of driving a heavy vehicle like a bus. Fernbus, The Tourist Bus, and now The Bus, all feels me like I driving a karting.
I have a game "Bus Simulator - 18" by stillalive studios. There physics is better and more quality, and the game engine as if the same. I think it is not the desire of TML to do the job of debugging the physics. I am waiting for phase 1 update and then my decision on this game will be made finally. I also do not want to spoil the experience.
--
qw:
I've had OMSI since 2011, and I'm happy with the game to this day!
Well yes, they have stated on their trello page that the physics will get adressed. Everything they are using now are just placeholders for now. Have a bit of patience, they are improving things. As for tourist bus, I know what you are saying, physics where "improved" somewhat compared to the first release though. But don't forget that the devs (when they cared about the game) of OMSI, they had full control over the engine because they made it. In unreal, unity, etc you don't. You need to put alot of time and effort in to improving the physics engine. So again, look at their trello page, they did put "improving physics" on there, so give them time, we are only at the first "phase". So for a "first phase", the game isn't that bad in my opionion. Also, speaking of OMSI, the game is good as long as the game doesn't crash of get at least a decent 40fps. The devs have left the game a long time ago, you can't compared that to the bus or any other title. But this is my opinion.
And as for "bus sim 18", no way that the physics are better there than in the bus or even tourist bus for that matter. When you hit a hit something while driving 30, you just stop. At least in the bus, when you hit something, it falls down. You can also drive more than 80 or something in the game because the devs didn't care about improving things. Nor did they care about the feedback of the people who play it. Also, have you seen the driving of the ai in bus sim 18? They didn't improve at all
Hahahaaa.....
There have never been any real simulators in TML Studio. Only ARCADE!
In this state, I did not buy the game at all and I am unlikely to buy it. What to pay money for - tell me!??. I don't believe in miracles and I live for today!
I've got a FERNBUS - I'm fed up with it!
Now come on Hadi,..it's not like TML have no experience. They've had all those years with Fernbus and then Tourist Bus Simulator so no excuses as far as bus physics go which caused me to refund the game within the two hours allowed by Steam. When and if, the bus physics improve to match that of OMSI then I may return.
well yeah, like i stated many time, i get you and you are very right to complain about "physics". But the guy complained about the bus not having proper physics, so my point was that they have unfortunately other priorities for the game right now. So, physics are being improved, just not for right now. Next week we can expect a update, so maybe they are giving it a update, but who knows. About fernbus and tourist bus, i mean they never advertised those game as being "realism", did they? They did however promised that updates for both fernbus and tourist bus are going to continue, so maybe that could change
You are clearly defending TML from their shoddy games. I'm not sure what physics will be here, an example - all games from TML!
And the fact that they are now in fashion to use the pretext - "Game in early access" is a good trick for many. And there are a lot of such examples in Steam!
I, as a reasonable person, will appreciate the product today as it is! Don't feed me promises, over and over again...
- Best Wishes .
By the way, nothing has been written in the roadmap about the physics improvement, or adding.