The Bus

The Bus

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76561199154070785 Mar 27, 2021 @ 8:14pm
2
8
Bus movement physics
Hello !

This is the worst thing in the bus simulator that I have met. This wasn't even supposed to happen in the Alpha version.

https://youtu.be/-XIoTjNoHaA

I already have a lot of doubts about the physics, as well as the sounds of the bus in the future. But if that happens, I'll re-purchase the game.

---
Unfortunately, i returned the game .
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Showing 1-15 of 47 comments
Cascades Mar 27, 2021 @ 10:42pm 
I don't get why you are driving like that. Sure the physics needs improving but it's nothing like what you are showing.
HUDoff••|972 Mar 28, 2021 @ 5:55am 
It would be enough to give an example, stopping a bus, and accelerating.
In this moment, phisics is missed. As FFB for Steering Wheel.
Apparently, this game was not intended for the simulator lover.
hadi2games Mar 28, 2021 @ 7:20am 
but this game is in "early acces", so why would you keep complaining about the "physics"? Just have a look at the roadmap of the game and you will have a idea. I was also 2 times sliding about the place when i drove a bit to fast when making a u-turn, but I don't care. They are improving it in the future, that is what is more important. Refunding the game because "physics" is not the best idea. Many people should know that "early acces" is different from a "finished game".
johnmoon49 Mar 28, 2021 @ 8:03am 
i see that the info box should be on the screen above the map is not there the middle mouse button moves to three modes the second is steering only i have been on the game from day one with no problems at all somewhere your setting are wrong
Tordo Mar 28, 2021 @ 8:04am 
Originally posted by hadi2games:
but this game is in "early acces", so why would you keep complaining about the "physics"? Just have a look at the roadmap of the game and you will have a idea. I was also 2 times sliding about the place when i drove a bit to fast when making a u-turn, but I don't care. They are improving it in the future, that is what is more important. Refunding the game because "physics" is not the best idea. Many people should know that "early acces" is different from a "finished game".

The physics in The Bus, is copied from Fernbus Simulator, a game that came out of EA a long time ago and that despite the many requests made to improve it, the devs have never corrected. Maybe they can't, maybe UE4 doesn't allow it, or maybe they don't know how, or maybe they don't care. The reason I don't know, because the devs have never expressed themselves about it (at least here, on Steam). So based on the experience from they previous title, I highly doubt they will fix it in the near future, or say it will never happen. Those of us who have ever played OMSI2 know the feeling of driving a heavy vehicle like a bus. Fernbus, The Tourist Bus, and now The Bus, all feels me like I driving a karting.
76561199154070785 Mar 28, 2021 @ 8:45am 
Originally posted by Tordo:
Originally posted by hadi2games:
but this game is in "early acces", so why would you keep complaining about the "physics"? Just have a look at the roadmap of the game and you will have a idea. I was also 2 times sliding about the place when i drove a bit to fast when making a u-turn, but I don't care. They are improving it in the future, that is what is more important. Refunding the game because "physics" is not the best idea. Many people should know that "early acces" is different from a "finished game".

The physics in The Bus, is copied from Fernbus Simulator, a game that came out of EA a long time ago and that despite the many requests made to improve it, the devs have never corrected. Maybe they can't, maybe UE4 doesn't allow it, or maybe they don't know how, or maybe they don't care. The reason I don't know, because the devs have never expressed themselves about it (at least here, on Steam). So based on the experience from they previous title, I highly doubt they will fix it in the near future, or say it will never happen. Those of us who have ever played OMSI2 know the feeling of driving a heavy vehicle like a bus. Fernbus, The Tourist Bus, and now The Bus, all feels me like I driving a karting.


I have a game "Bus Simulator - 18" by stillalive studios. There physics is better and more quality, and the game engine as if the same. I think it is not the desire of TML to do the job of debugging the physics. I am waiting for phase 1 update and then my decision on this game will be made finally. I also do not want to spoil the experience.
--
qw:
I've had OMSI since 2011, and I'm happy with the game to this day!
hadi2games Mar 28, 2021 @ 9:12am 
Originally posted by Tordo:
Originally posted by hadi2games:
but this game is in "early acces", so why would you keep complaining about the "physics"? Just have a look at the roadmap of the game and you will have a idea. I was also 2 times sliding about the place when i drove a bit to fast when making a u-turn, but I don't care. They are improving it in the future, that is what is more important. Refunding the game because "physics" is not the best idea. Many people should know that "early acces" is different from a "finished game".

The physics in The Bus, is copied from Fernbus Simulator, a game that came out of EA a long time ago and that despite the many requests made to improve it, the devs have never corrected. Maybe they can't, maybe UE4 doesn't allow it, or maybe they don't know how, or maybe they don't care. The reason I don't know, because the devs have never expressed themselves about it (at least here, on Steam). So based on the experience from they previous title, I highly doubt they will fix it in the near future, or say it will never happen. Those of us who have ever played OMSI2 know the feeling of driving a heavy vehicle like a bus. Fernbus, The Tourist Bus, and now The Bus, all feels me like I driving a karting.


Well yes, they have stated on their trello page that the physics will get adressed. Everything they are using now are just placeholders for now. Have a bit of patience, they are improving things. As for tourist bus, I know what you are saying, physics where "improved" somewhat compared to the first release though. But don't forget that the devs (when they cared about the game) of OMSI, they had full control over the engine because they made it. In unreal, unity, etc you don't. You need to put alot of time and effort in to improving the physics engine. So again, look at their trello page, they did put "improving physics" on there, so give them time, we are only at the first "phase". So for a "first phase", the game isn't that bad in my opionion. Also, speaking of OMSI, the game is good as long as the game doesn't crash of get at least a decent 40fps. The devs have left the game a long time ago, you can't compared that to the bus or any other title. But this is my opinion.
hadi2games Mar 28, 2021 @ 9:14am 
Originally posted by Dash:
Originally posted by Tordo:

The physics in The Bus, is copied from Fernbus Simulator, a game that came out of EA a long time ago and that despite the many requests made to improve it, the devs have never corrected. Maybe they can't, maybe UE4 doesn't allow it, or maybe they don't know how, or maybe they don't care. The reason I don't know, because the devs have never expressed themselves about it (at least here, on Steam). So based on the experience from they previous title, I highly doubt they will fix it in the near future, or say it will never happen. Those of us who have ever played OMSI2 know the feeling of driving a heavy vehicle like a bus. Fernbus, The Tourist Bus, and now The Bus, all feels me like I driving a karting.


I have a game "Bus Simulator - 18" by stillalive studios. There physics is better and more quality, and the game engine as if the same. I think it is not the desire of TML to do the job of debugging the physics. I am waiting for phase 1 update and then my decision on this game will be made finally. I also do not want to spoil the experience.
--
qw:
I've had OMSI since 2011, and I'm happy with the game to this day!


And as for "bus sim 18", no way that the physics are better there than in the bus or even tourist bus for that matter. When you hit a hit something while driving 30, you just stop. At least in the bus, when you hit something, it falls down. You can also drive more than 80 or something in the game because the devs didn't care about improving things. Nor did they care about the feedback of the people who play it. Also, have you seen the driving of the ai in bus sim 18? They didn't improve at all
KG79 Mar 28, 2021 @ 10:48am 
Since the publisher already advertises The Bus on OMSI sites and even in the Steam OMSI2 news The Bus can be considered as a simulator and not an arcade console game. And because of that there will be no excuses if the physics do not improve massivly through the EA. The video here is of course an extreme example and surely the options are not not configured well, but despite of the steering issues just look at how the bus accelerates and brakes. It's far from what an OMSI player would expect and even more far from reality. There is a lot of work to do here, but the good thing is that they have 1-1,5 years to get it done. We will see. Until then I hope that there will be thousands of F1-messages through the game feedback system telling the devs about the physics. As such things are hard to describe in words what exactly is wrong, it might help to tell them just that almost every bus in OMSI does the job far far better.
jamy Mar 28, 2021 @ 10:58am 
Clearly do not understand the world alpha and the warning EVERY time you launch the game.
Cormador Mar 28, 2021 @ 11:01am 
Originally posted by KG79:
Since the publisher already advertises The Bus on OMSI sites and even in the Steam OMSI2 news The Bus can be considered as a simulator

Hahahaaa.....

There have never been any real simulators in TML Studio. Only ARCADE!

In this state, I did not buy the game at all and I am unlikely to buy it. What to pay money for - tell me!??. I don't believe in miracles and I live for today!

I've got a FERNBUS - I'm fed up with it!




Stringbean Mar 28, 2021 @ 11:29am 
Originally posted by hadi2games:

but this game is in "early acces", so why would you keep complaining about the "physics"?

Now come on Hadi,..it's not like TML have no experience. They've had all those years with Fernbus and then Tourist Bus Simulator so no excuses as far as bus physics go which caused me to refund the game within the two hours allowed by Steam. When and if, the bus physics improve to match that of OMSI then I may return.
hadi2games Mar 28, 2021 @ 12:10pm 
Originally posted by Stringbean:
Originally posted by hadi2games:

but this game is in "early acces", so why would you keep complaining about the "physics"?

Now come on Hadi,..it's not like TML have no experience. They've had all those years with Fernbus and then Tourist Bus Simulator so no excuses as far as bus physics go which caused me to refund the game within the two hours allowed by Steam. When and if, the bus physics improve to match that of OMSI then I may return.

well yeah, like i stated many time, i get you and you are very right to complain about "physics". But the guy complained about the bus not having proper physics, so my point was that they have unfortunately other priorities for the game right now. So, physics are being improved, just not for right now. Next week we can expect a update, so maybe they are giving it a update, but who knows. About fernbus and tourist bus, i mean they never advertised those game as being "realism", did they? They did however promised that updates for both fernbus and tourist bus are going to continue, so maybe that could change :steammocking:
Cormador Mar 28, 2021 @ 9:31pm 
Originally posted by hadi2games:

You are clearly defending TML from their shoddy games. I'm not sure what physics will be here, an example - all games from TML!

And the fact that they are now in fashion to use the pretext - "Game in early access" is a good trick for many. And there are a lot of such examples in Steam!

I, as a reasonable person, will appreciate the product today as it is! Don't feed me promises, over and over again...

- Best Wishes .


HUDoff••|972 Mar 28, 2021 @ 11:44pm 
Originally posted by hadi2games:
but this game is in "early acces", so why would you keep complaining about the "physics"? Just have a look at the roadmap of the game and you will have a idea. I was also 2 times sliding about the place when i drove a bit to fast when making a u-turn, but I don't care. They are improving it in the future, that is what is more important. Refunding the game because "physics" is not the best idea. Many people should know that "early acces" is different from a "finished game".
We are talking about the foundations of the game. We not kriticale side of Graphics, scenery or gameplay. Physics should be almost finished, even in alpha stage of game.

By the way, nothing has been written in the roadmap about the physics improvement, or adding.
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Date Posted: Mar 27, 2021 @ 8:14pm
Posts: 47