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Firstly ProMod wasn't because of people whining. It was made as it took all the core fighting aspects of the game and made them better. It removed aspects like perks and kill streaks which doesn't make it an even playing field. Secondly ProMod wasn't the only one around, there was a few others which purely wasn't as popular, but if you take a look at the game you'll see more of the COD4 community perfered this rather than the vanila game. Hence why it was much more popular than the standalone game.
If you want to compare this game to any of the COD games you need to compare it to COD/CODUO and COD2. The gameplay from Battalion 1944 is pretty much from the first COD games. The games people love and miss, hence the huge following for this game. It brings back that old school feel which main people miss and love. This game will go far, the devs have looked at what AAA devs are doing and returned to the basics. That for one will make this game successful.
Promod was never as popular as the standalone game, most of the sales of CoD 4 were on consoles and they didn't have promod.
It's nothing like CoD 1-2, those games had actual recoil and spread on the guns. This game is straight up laser tag were the guns are like railguns.
They improved basically every mechanic in the game to make cod4 competitive and skill-based.
How can You even play snd with helicopters and uav? or 3 tacs? or juggernaut? It doesn't make any sense.
Had two teams of equal number playing against each other...that is competitive. You just didn't like the ruleset and wanted it played the way you wanted it to be played.
No it was called Promod because that was what the creator of the mod named it. Tournament community? In the age of online gaming noone actually physically goes to tournaments so they don't matter. Again, the real CoD 4 was the base game played the way the developers wanted, that is the game that people loved and sold millions of copies. Promod was something made to appeal to the people that got stomped on in Quake III Arena and Unreal Tournament, and came to the CoD community and demanded they make a mod of CoD 4 that played more like Quake and Unreal but slowed WAY down so they could try to compete.
this makes no sense whatsoever.
anyway cod4 was a mainstage lan game thanks to pro mod.(next to cs 1.6).Yes it was aprox equaly big.Without pro mod cod4 would have been long forgotten like the other CoDs (honnestly i dont even know all the names anymore,thats how forgetable they get)
the big downfall of cod4 is that they saw more monney in pumping each year a cod out then actualy invest in the competetive scene that was created for them even.
As you can see valve actualy invested in this scene and global offensive is now proudly ruling FPS competetive genre by a long mile and at the same time being a steady cashcow.
Not sure why you are trying to drag cod4 pro mod scene down like this,perhaps you are a bit butthurt that it stomped unreal tournaments competetive scene at lans.And perhaps thats why you dont value these lan tournements highly? unfortunatly its here where the monney is made.and the more monney the stiffer competition gets usualy.
just like quake III was back in its time a important competitive game,cod4 (and cs 1.6) were very succesfull in theyre time.but as it goes the newer competitive games just take over from the old.
I couldn't care less if something is played at a LAN tournament or if the game has spectators. What matters is the quality of the game itself and not some "scene." Millions upon millions of players played and enjoyed CoD 4 online competivily the people playing promod were the tiny of the tiniest of minorities playing in front of a crowd of tens at these shows.
tough the diffrence in numbers didnt realy had much to do with ''quality'' I think,it was about mindset and skill level.
a avg cod player playing vanilla cods doesnt cares about improving in skill(or not so much atleast) he just cares about getting kills,leveling up and unlocking new guns.
once theyre max level they often get bored and wait to buy the new CoD to restart the whole proces.
the type of player that played cod4 pro mod(and cod2 pam mod and cs1.6 and quake etc etc) are the type of players that want to measure themselfs against people with equal skill level (ish) and climb this skill levels.they dont care about ranks and leveling up.
You see these are two compeltly diffrent mindsets and skill levels that are not compareble.
doesnt has anything to do with quality just what you want in a game.
You obviously dont care about competitive gaming,and you probably dont like it to get stomped by a good player so hence why you will prefer vanilla cod4,wich is fine.
But people who want a challenge will obviously prefer pro mod.
But for some competetive gaming is important.and that number of people has been growing year by year.and indeed back then the crowds where smaller,the streams maybe had few thousand people watching.
but if you look now at LoL,HoN,CS GO who perform infront of thousands of people and 10s of millions of people following a single match sometimes..you can not deny that this is not a big market wich this game is trying to fight its way into by taking the elements players liked in the old competetive games.
This is obviously not a game for you,so theres no point for you to stay and try to bash cod4 pro mod scene further.