The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

View Stats:
AC Denton Feb 19, 2024 @ 5:09pm
How many mods do you use?
Just curious.

My last playthrough I had roughly 240 mods installed. Currently, I have just installed 184 and about to start my new playthrough.

How many mods / plugins do you typically have in your load order? + how many do you currently have?
< >
Showing 16-30 of 42 comments
SpeedFreak1972 Feb 19, 2024 @ 10:39pm 
Hmm small loadorder for LOTD if I have that in and all the collector mods I'm pushing 1400 plugins. Without LOTD I'm atm at 1200+ plugins
Basarab Laiota Feb 19, 2024 @ 10:43pm 
just the creation club stuff
Tiberius Feb 19, 2024 @ 10:49pm 
500mods. maybe i'll add some spid armor mods later
Sep Feb 19, 2024 @ 11:16pm 
500+ mods from loverslab.. ( ͡° ͜ʖ ͡°)
Death Approaches Feb 19, 2024 @ 11:31pm 
anytime people post 1000+ just assume they used collections or wabbajack if they've got a steam account less than a decade old... because it's a long, involved, fever dream spanning years to do that manually, hence the benefit of collections. Just reading the description pages of 1000 mods will take months of your minimal daily free time, nevermind conflict resolution and keeping track of incompatibilities. Some collections top 2000, even 3000. At a certain point that person just wants to "win" having the biggest known modlist, but as you know, skyrim is many games in one. Biggest Mod Load is not an achievement, though.

I'm against them, it makes for dumb gamers, but that's kind of the point, right? some people see a video and go "I want that Skyrim!" and have no idea about idles rebuilding or clothes rebuilding or body meshes/textures or load order or engine scripting limits or loose files or bashpatching or exactly what an enb or reshade is... they just want to game. (and some DO know all that, they just don't have the free time they used to, it's just easier.)

So while I'm against it, I'm glad they exist. Because without a paid account it's quite a slow process and they learn anyway, vs bulk downloading, and we definitely want nexusmods to stay in business... say what you want about their content practices, we wouldn't be where we are today without them.

480-ish on 640, ~300 on 1130, same for 1170 but I've kind of ignored it so far other than getting it set up. I have retired 1.5.097 but it's still there and working, about 240... I keep my builds separate, which takes a bit of doing and editing the steam client directly, but I've been burned too many times by bethesda's updates ruining my fun, so no more! Sometimes you want to play, not do tech support. The same reason people use collections. ^.^
Catalyst Feb 19, 2024 @ 11:41pm 
i think the last i clocked was 3900 something. weeks upon weeks of downloading, sorting, categorizing, patching... numerous headaches over file structure and format mismatches, learning to hack stuff together so my unique combo of mods would be smoother... and then going "it's alive!!!!!!" when the game starts, playing for 3 hours and then forgetting about it for 2 months :steamlaughcry:
veracsthane Feb 20, 2024 @ 12:42am 
i ha d 500-600 at one point before an update broke everything and it was too much effort to refind and remod everything. its ussaly an easy 200 though.
veracsthane Feb 20, 2024 @ 12:43am 
Originally posted by Gucci SmartToilet:
i think the last i clocked was 3900 something. weeks upon weeks of downloading, sorting, categorizing, patching... numerous headaches over file structure and format mismatches, learning to hack stuff together so my unique combo of mods would be smoother... and then going "it's alive!!!!!!" when the game starts, playing for 3 hours and then forgetting about it for 2 months :steamlaughcry:
chirst man what did you even add to the game despite he stupid number of animations.
SpeedFreak1972 Feb 20, 2024 @ 12:58am 
Well with textures it goes fast especially individual ones.
Mugiwara Feb 20, 2024 @ 12:59am 
A little over 1400. And for the avoidance of doubt, its not a collection or mod pack. but self curated.
Last edited by Mugiwara; Feb 20, 2024 @ 1:03am
Corinze Feb 20, 2024 @ 1:23am 
I'm closing in on 500 on a .1107.0 build. I did use a lot of AIOs this time around. I purposely stayed away from mods that need tons of patching.
Docsprock Feb 20, 2024 @ 1:52am 
80 plus AE. There just aren't many mods I WANT in my game.
gyattconnoisseur Feb 20, 2024 @ 2:13am 
roughly 1300 i think, its the Gate to Sovngarde collection without the buggy ones like GoToBed. complete gameplay overhaul.
Evatonic Feb 20, 2024 @ 7:21am 
132 plugins total (DLC + CC + manually installed mods).
That number is probably gonna go down though, there are a couple that I dont make use of or are just annoying/broken.
sdack Feb 20, 2024 @ 7:30am 
About 50. As little as necessary, but enough to make it look and feel like a newer version of the game with as few bugs as possible.
Last edited by sdack; Feb 20, 2024 @ 7:30am
< >
Showing 16-30 of 42 comments
Per page: 1530 50

Date Posted: Feb 19, 2024 @ 5:09pm
Posts: 42