The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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address library
old man again--have not played sse in a year as i can not figure out how to get skse working nor have i been able to find how to take game back to before that up date--cna anyone help please thanks bunches
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Showing 1-9 of 9 comments
BEEN Feb 8 @ 7:37am 
If you’re trying to get it back to 1.5.9, you need to downgrade patcher
Ilja Feb 8 @ 10:07am 
Update added few creations to the game and we now have upgraded compiler. Pretty much every mod got updated or replaced. If there is still a mod that did not get treated, then no one felt it important enough to care.

Just mod the up to date game and have fun with it. I am running a very hefty mod list myself.

Unless, of course, you have ongoing game with existing mods. Years long break with existing setup sounds a bit long though.
mikk011 Feb 8 @ 10:49am 
The most current game version is 1.6.1170. Double-check that you are updated to that version and that you don't have any leftover old skse files in your game folder. Next, for skse download "Current Anniversary Edition build 2.2.6 (game version 1.6.1170)". Don't worry about the "Current Anniversary Edition" language; all skse checks for is the version number of SkyrimSE.exe. Before you extract your skse files from the download open Properties on the .zip file and click "Unblock" and "apply" because Windows seems to sometimes interfere with the skse dll files if you don't. Install skse with your usual method.

I don't recommend trying to backport your game; sorting out backwards-compatibility issues is a pain in the neck and there isn't much reliable help available to debug obsolete modlists.

The following link displays the compatibility and update status of a large number of the most important skse-dependent mods. https://modding.wiki/en/skyrim/users/skse-plugins For skse dependent mods, be absolutely sure you are using ones intended for your current game and skse versions; if you haven't played for a long time many skse-dependent mods have been extensively reworked to be compatible with the most current game version.
Last edited by mikk011; Feb 8 @ 10:50am
sslayz Feb 9 @ 5:05am 
thank all of you but i am sooo confused-i am not computer savy {great with dos} but i do not understand about the .zip file i have never heard of this-i do not know what a patcher is-updating mods probably is not too hard but i can not lad the game at all-at any rate thank you all for your help the problem is me not you--i had a friend who lived nearby who helped but life changes everything ans mine is getting shorter--again thanks for the help old man
Ilja Feb 9 @ 5:10am 
I a nutshell:
- Just use the most up to date version of the game.
- Both Vortex and MO2 already include SevenShipSharp to handle zip-file installations. You might want to download and install 7-zip in any case, if you want to open packed files manually.
- Ask, if you encounter problems.
PaPaKat Feb 9 @ 12:11pm 
Originally posted by sslayz:
thank all of you but i am sooo confused-i am not computer savy {great with dos} but i do not understand about the .zip file i have never heard of this-i do not know what a patcher is-updating mods probably is not too hard but i can not lad the game at all-at any rate thank you all for your help the problem is me not you--i had a friend who lived nearby who helped but life changes everything ans mine is getting shorter--again thanks for the help old man
you might want to try and use Vortex , it more beginner friendly and does most of the work for you. it has the 7-zip your referring to built into it. you can either do mod manager downloads or even manual downloads , all you need to do with those is drag and drop manual ones. Vortex also sorts your installed mods and helps you to fix some problems that come up....im still using mods that are over 5 years old and no longer available (file dl on my PC)
sslayz Feb 10 @ 10:43am 
i do use vortex and have for many games-it is just that i can not load the game at all-i just do not know where to go ti find help for getting the right skse group to run game -should i just unload all mods and delete game-but if i do that and try to reload i still would not have the proper skse file correct? thanks for truing
where to go? right here, we'll help.

no don't do delete nothin', it's unnecessary for this. you can always wipe and start again if it's truly FUBAR'd, but we're not there yet. it's just a simple update that messed up your world, so SKSE sees the game versions don't match, doesn't load, and the activated .esp plugins that rely on it can't find their prerequisites, and all hell breaks loose trying to start up - eventually it gives up and CTDs. this is (sadly) common around here. every single time an update has happened.

also you say "in a year", but was it perhaps longer? a year ago would be the same version as right now, 1.6.1170, as of mid-Jan '24... it should just work. but it's not working. my first guess is it was a bit longer than a year, maybe you were on .1130 or even .640...

if you think you will want to downgrade, it's a bit late, but you should have a backup of Skyrim and Vortex, this would have made it much easier to restore the backup to whatever version it was and just resume playing. backups are good. remember this moment, right? you want to play and can't, because you didn't plan ahead for changes you didn't prepare for! :-) always have backups, sir.

all you should really should need to update to get running is SKSE and Address Library to work with 1.6.1170, you want SKSE v2.2.6 for Steam Skyrim 1.6.1170[www.nexusmods.com] and Address Library 1.6.x[www.nexusmods.com] (it contains all recent builds in one archive and will load the right one accordingly)

if you have any .dll mods that are game version-specific and don't use Address Library, they'll have to be updated too, or be disabled (and the .esp mods that rely on them) but again, .1170 has been out a year now, ~98% of popular .dll mods are updated already, and many have learned to love the Address Library lookup table way, so they don't have to run recompile every single time another update rolls out.

the main question is, did you have Vortex managing SKSE & Address Library or did you install them manually? if you did it manually before, do it manually again, if not let Vortex handle the fun bits.

let us know how it goes, and don't use that "old man" crap around here, lots of Skyrim gamers run heavily modded games, and qualify for AARP cards, just sayin'. there's a difference between "old" and "chronologically vintage" too... keep that brain active, learn this stuff if you're interested in it! it's quite fun once you start to understand how it works, but intimidating to start. so just dive in! we'll help with that, too. :steamhappy:
sslayz Feb 15 @ 4:49am 
wow that is a lot to digest-sorry for the delay but grandkids home from school and for me family is first-so am i supposed to download those 2 files and things will be corrected?-yes i always use vortex to load mods as i am dos savy not now savy-please let me know if that is all i have to do and i will try to download them-thanks bunches for all your help
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Date Posted: Feb 8 @ 7:29am
Posts: 9