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Rapportera problem med översättningen
1) Adding or removing animation mod without running FNIS or NEMESIS to generate new behavior files .
2) Using Legacy animation mod (Oldrim) instead of SE/AE animation mod.
I did but there's no error? but the t-pose is still there. I've been running it for almost an hour back and forth with it testing to see which works and not and still to no luck. Basically i also just disabled the mods that might be an animation not technically remove it out
https://wiki.nexusmods.com/index.php/Tool_Setup:_FNIS
2. If it doesn't work, then run the consistency check.
3. Still no luck? Reinstall FNIS and its prerequisites. Don't forget to deploy them in Vortex.
You have just one animation-related mod anyway, it's Kaidan's Extended Edition.
i did unfortunately and it still didnt work
https://github.com/Monitor144hz/Pandora-Behaviour-Engine-Plus
FNIS was last update 19 February 2020
Nemesis was last update on 13 December 2021
Nemesis was designed to unshackle the fact that FNIS requires the manual touching of Fore to make the mod work.
Nemesis is much more flexible. There are three reason why there are mods supporting Nemesis only.
1) Nemesis support all FNIS mods automatically by default.
2) FNIS retired from modding and new mods are only supported by Nemesis from there on.
3) Nemesis offers additional features not supported by FNIS.
It's an old grude between the two mod authors that you are cooking here.