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I don't remember if it was at the start of the quest or after you complete it.
Even without alternative start mods, dragons don't exist until you do the white run dragon quest.
Are you being intentionally obtuse? Even with the one in the intro, a dragon will never appear in game until you do the white run dragon quest. For all intents and purposes, they don't exist in game until that quest is done and you fight the first dragon at the white run tower.
Also known as be aware of which hair you are trying to split
I mean Mirrak would have enslaved all of Solstheim, and when you get there, hordes of mobs you can't handle swarm you, and he's already replaced you, kills you with a glance, and roll credits... who's that fun for?
there's no workarounds because there can't be a workaround, what you're trying to "work around" is the actual game content itself.
Although it would be funny to accommodate them in some way... the ex leader of the Blades when you meet her is trying to pick up the horn and leave a note so you'll come meet her, but her frail and aged body is beat to a pulp and bloody and she berates you for taking too long to start the quest, cusses you out, and dies...
If you think the game is that sophisticated, then you're wrong. There is nothing timed in the game. The gamer's ego is only feeded by getting 100% achievements, which will provide you nothing at all, no rewards. What's the purpose? Miraak will not have enslaved all of Solstheim, because that has already been delt with by quests and scripts. In fact, everything in the game has been delt with by quests and scripts. Once a certain area in the game is not 3D loaded (the player is not in that area) nothing will happen. Enter Breezehome when a guard is passing by. When you leave Breezehome that guard will start patrolling again, just if never having moved at all.