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If you really want, I can ask from dev team how to disable that, if it bothers you.
I haven't bothered though. If it would get turned off for my game, then I would have to find out how to enable it again. I am making regular backups and only leaving the most recent full save file to folder.
Something like that:
Autosave1_43798629_0_.....
Autosave1_48949629_0_.....
Autosave1_84965126_0_.....
Typically, the code should be the same throughout the entire playthrough.
However, if you open the racemenu and change anything (hair color, scars, etc), Skyrim will generate a new code, so new quicksave/autosaves slots are created, as if you were making a completely new character.
The normal saves works in a good manner. It is the quick- and auto-save mechanism that would produce weird results. I just uncheck them in my settings. That a problem would happen when writing over a save that you've loaded from is ... really unlikely. If that's the case, then I would say that the person that wrote that piece of code is an idiot. A standard practice is to lock a file when writing away changes.
Anyways, a question for you, Sep. Do you mind to disable auto- and quick saves? If not, then your problem is solved with this :-)
The code is same, it just generate a lot of auto & quick save that isn't shown in the game and took up space at save folder.
If I want to do that, I won't be asking this question in the first place.
What about quicksaves?
If you use SSE Engine Fixes you can make QuickSaves regular saves in Line 13 of the EngineFixes.toml
Set RegularQuicksaves to true
Sep, since you still want to use both game save features, is it possible that the edits you have made is not picked up? Where did you make the change? Is the MO2 checkbox to use profile specific ini's enabled? ect
Yes, the MO2 checkbox to use profile specific ini was enable and I try the command at skyrimcustom.ini without any luck.
In my game I usually use a mod that removes "QuickSave" from the Menu altogether.
Yeah, I was using the ini editor with the following command at both skyrim.ini and skyrimcustom.ini
[SaveGame]
iAutoSaveCount=1
iSaveGameBackupCount=1
Unless this values is wrong, it probably explain why it doesn't work.
Edit: I just remember something, what is the mod priority for SSE Engine Fixes for you guys? It might have something to do with the mod priority being too low or high.
What you have used is correct and does support 1 as far I know. I used this reference to check if your names were correct; https://stepmodifications.org/wiki/Guide:Skyrim_INI/SaveGame
The priority only matters if there are two files being on the same path and having same file name. One will then override the other. The priority then decides who "wins".
SSE Engine Fixes comes with various unique files. I don't remember a mod that has identically named file. However if it possible that another SKSE plugin do the same thing, overriding a specific functionality. In that situation I do not know how it is being handled by SKSE itself, I have to admit.
See if unticking profile specific ini (so that the game uses the ini files in your Document folders) fixes the issue. Don't forget to move/delete the auto/quick saves first.