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locking fps is a great idea, but did not help.
Try those first.
I suggest for OP to install the "SSE Engine Fixes". These address common crashes and the mod should be one of the first mods to install when one wants a crash-free experience. The Unofficial Patch is another such mod:
Unofficial Patch - https://www.nexusmods.com/skyrimspecialedition/mods/266
SSE Engine Fixes - https://www.nexusmods.com/skyrimspecialedition/mods/17230
Bethesda have stated that the game can't handle an FPS higher than 60, and that it's just luck that it can do 60, it was designed for a max of 30. You may use mods that allow the physics to work at higher fps, but vanilla SE will crash if the fps is higher.
And I'm not getting into the debate about whether the higher FPS is safe with that mod, just that vanilla isn't safe.
Your statement is false here. Bethesda have said something about the game, but it was in regards to the settings of the .ini files, which are tuned by default to 30fps. You then do not see anyone claiming the game could not be run at more than 800x600 resolution just because this is the default and the resolution the game was designed for. It is a misconception, which some people have and unfortunately finds support by those players who run countless mods and therefore find themselves having to limit the framerate to 59 or 60fps.
One can run the game at higher framerates and the SSE Display Tweaks, the mod you are referring to, does change the .ini file settings for you to run the game at very high framerates. It is not actually necessary for the vanilla game and it can run as you well know at 60fps and more despite your claim of a 30fps maximum. You know this, and yet you claim the opposite to be true against your better knowledge. This is clearly your problem, and not a debate, and something you have to come to terms with yourself.
For those who want to know more about high framerates, see this video:
https://www.youtube.com/watch?v=BdAemO7NCqQ
The mod to change .ini file settings for very high framerates (up to 240fps), can be found here:
https://www.nexusmods.com/skyrimspecialedition/mods/34705
@ unit02; The advice of using SSE Engine Fixes is a good one though. Since you have installed SKSE already, you can use this. But do know that installing SKSE is not sufficient. You need to launch the game through its launcher (run skse_launcher.exe). It happens people new in modding is making that mistake.
Since this happens on various places, it could be a driver thing. There's a crash logger tool you can use to pinpoint the culprit.
- requirement 1: have SKSE - you have it it seems
- requirement 2: address library: add it - https://www.nexusmods.com/skyrimspecialedition/mods/32444
- the actual mod: crash debugger - https://www.nexusmods.com/skyrimspecialedition/mods/59818
Launch the game through SKSE launcher and let it crash. Try to figure out (or post it here in code - NOT SPOILER! - tags) what the culprit could beThe Nice person is having issues on a vanilla game, why would you add mods? Basic modding 101, have a stable game before modding. Even the 40 hour experts understand this simple basic principle.
Back to the op, I missed you had skse. It most likely got installed wrong or wrong version. Are you getting errors or just crashing?
Vanilla can sometimes crash but this feels like an odd situation. It shouldn't be crashing with only 2 framework mods.
Also, did you mess with your skyrim.ini and skyrimprefs.ini?
Bad settings can cause crashes too.
The game simply won't launch if SKSE detects the Skyrim executable is in a different version it's built for.
It's been...a very, very long time since I've made that mistake. I had no clue about the redundancy feature there. Noice!