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Little unable to put yourself into a game eh? Sounds more like a "you" problem, than the games problem.
Think of it like an interactive movie. Then, you can replay with an endless amount of characters with each having a different experience. ie... head canon
You have almost 700 hours in the game but call it mediocre? Doesn't make much sense.
Are Betathesda games really bad? On release, yeah, usually. Wait a couple years and their base games will be pretty good. They'll provide some bug fixes and steal a bunch of ideas from the modding community and then it'll be a pretty good game. Also included in that two year wait will be a bunch of other mods that take the game to an entirely new level.
@OP: Different people like this game for different reasons. For me, it's because I play this as a casual game to wind down after a busy day. It does not require much thinking or planning. I can just fire it up and play for half an hour without worrying where I have to pick up from (I mostly ignore quests).
There’s been many RPGs, many open world games, and many open world RPGs since 2011, but none of them have that undefinable X factor that Skyrim has. FO4 is maybe the closest one, but even that doesn’t quite have it the way Skyrim does.
Like playing Maze War in 2023 and say the gameplay is mediocre..
Pitiful troll with 700 hours of a "mediocre" game: what that makes you ?
seriously find one....
And if you do find one, can you explore a map anywhere near the size of Skyrim?
Heaven knows this game has enough issues as it is, but complaining about that, and in a game that is essentially over 15 years old......
- it was still the PS3/Xbox 360 generation
- FromSoftware was still a niche game developer that no one cared about except masochistic edge-lords
- BioWare had just shattered the illusion they were infallible RPG makers with Dragon Age 2 and the mountain of negative reception it got
- MMORPGs were still the “the thing”
- the original Modern Warfare, Uncharted, Ezio-centric Assassins Creed, Gears of War, and Mass Effect trilogies were still on-going or had just released/were soon to release their final installments
- people were still trying to figure out if Grand Theft Auto V was being developed and still had to wait another 2 years for it to launch
- the “open world everything, even if it doesn’t fit the genre” craze hadn’t started yet
- The Witcher 2 had only released for the PC six months previously and consoles had to wait another year
- Ubisoft and Infinity Ward were still respected developers and their games were considered to be of top-shelf quality
- MineCraft released
- playing video games was still considered to be the hobby of children and neck-beard-having adult men who lived with their parents and cuddled an anime girl body pillow at night
Maybe that can help give some perspective to why Skyrim was considered “ground breaking” and praised so heavily in 2011.
It's been a top played game on Steam since it released in 2011
It's probably just not your kind of game... a different strokes & folks thing
It has dragons.