The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Mod Compatibility List
Can we make a list of currently available compatible mods?
So we can prepare our playthrough.

I am personally mainly interested in graphical improvement, non game changing stuff.
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1-13 / 13 のコメントを表示
We won't know until the game comes out mate. Essentially, it's likely that any mod that requires SKSE will not work until a SKSEse is made which shouldn't take long - and then mod makers may have to tweak some things.
Reven 2016年10月25日 1時40分 
Here's a list of (cfurrently 49) mods already up and waiting to be used for the Skyrim SE. https://mods.bethesda.net/#en/workshop/skyrim/view-all?platform=WINDOWS
Some mods that "require" SKSE only actually require it because of SkyUI and the MCM menu. Immersive Armors, VioLens, any of EnaiSiaion's mods (Wintermyst, Thunderchild, Ordinator, Wildcat, etc), that sort of thing. If you aren't sure, just ask the author! Quite a few are popping back in and becoming more active now that the rerelease is arriving.

Any texture- and mesh-related mods should be compatible with Skyrim Special Edition. If they aren't right out of the box, Bethesda has mentioned that the new CK releasing with it will have conversion tools. Hopefully that includes something to convert BSA archives to BA2, but we'll have to wait and see for that one.
Thanks.
I've also read this article on Skyrim's Nexus Mod site, saying how SSE will have its own Nexus Mod Site:
http://www.nexusmods.com/skyrim/news/12910/?
Which is actually good news.

I personally do not intend to install a gazillion load of mods this time around. It pretty much took all the fun from my last run, and eventually lead to its abrupt end. I frankly enjoyed Skyrim a lot more on my PS3 when I just PLAYED the game instead of spending (and sometimes wasting) so much time on modding, remodding, fixing and tweaking my modded build.

Therefore, if I ever return to Skyrim, I plan on only installing non-game-changing mods, aside from perhaps Sky-UI.
>>I only intend on installing mods that improve the graphics in as much "Lore Friendly" or Vanilla Friendly way as possible. Mods that improve immersion,textures, visual fidelity and atmosphere.<<

Hopefully with the new shader and lighting - ENB can be skipped on as well. Never liked ENBs aside from RealVision ENB. I think I will pass this time.

Here are the mods I am hoping will make a return, will appreciate your opinion about them, if you think there are better alternative in the same taste or type:

Skyrim HD - I took the impression it was a good, all round, simple texture overhaul that's very popular.

SMIM (really important) - makes every object stand out and look much better, especially with DOF - hopefully the new SSE's DoF will do the trick.

Realistic Water Two - Is that the somewhat agreed upon "BEST" water mod? I know that Pure Water is also very popular, as well as WATER. I always though that Realistic Water Two was the most advanced water mod.

Enhanced Blood Textures - probably the very best without a doubt, right?
Ultimate HD Fire Effects - Makes fire magic that much prettier. Not too heavy too.
Footprints - small mods that adds footprints to anything, including tiny animals.

Also optionally:

Vivid Landscapes - really love the level of detail, especially the tundra, swamp and ruins.
Project Parallax Remastered - works well with MOST of the above, and makes walls and roads prettier.

ELFX - never tried it. Was a user of RLO - but that was a very drastic visual overhaul.
aMidianBorn Caves and Mines - great looking mod.

Book of Silence Weapons/armors/creature mods - never used that either, but heard good things about it. Is it "Lore Friendly" ?

最近の変更はSlayer Seraphが行いました; 2016年10月25日 2時10分
Ilja 2016年10月25日 2時34分 
From the list:
  • ENB preset is not exactly the same than ENB or ENBoost. I can recommend ENBoost, even with the upcoming SE release, after Boris has time to update it. ENBoost allows allocating memory between VRAM and RAM, which is a very good thing, especially with any game having graphic upgrades. Sure, 64bit release will ease up with Skyrim memory issues. I still think that ENBoost will be very helpful.

    I am personally using Phinix Natural ENB preset in my game.

  • Skyrim HD is a good general texture overhaul. It uses vanilla themes and does not carry too far from the original. Personally I am using Noble Skyrim, which changes the theme a lot.

  • SMIM meshes are going to be a problem with Skyrim SE. Luckily author is still active and is likely to swap the mod over. It requires some work though, so it may not be immediately available.

  • Realistic Water Two is a beautiful mod, with varying water effects. Performance seems to vary as well though. Some players, including myself, have some problems around running water, while other players do not. Test it out and see for your self.

    WATER is my absolute favorite from all water mods. I would be using it, but most up to date release does not have support for Realistic Needs and Releases. Author is taking a break to see, if RND 2.0 is moved to Skyrim SE. I hope it will, because I am really not a fan of iNeed and I would love to move back to WATER.

  • EBT can be a performance pain, even for very good computers. This is especially true with Civil War effects, or mods like Civil War Overhaul. Luckily the MCM has everything we need to tone it, or even shut it down, if textures and times are causing a problem. With the MCM, it is indeed a good one to have. I would not use it without the MCM though.

  • No personal experience from Vivid Landscapes. I am planning on testing it out.

  • ELFX is and remains in my load order. It is another mod that will not be working out of the box with Skyrim SE. It needs a lot of work to get compatible. I hope the author is upt for it.

  • aMidianBorn textures are very lore friendly and also have some options to pick. They tend to be a bit darker than vanilla textures, which is just a good thing.

From texture combinations, I am using Noble Skyrim, aMidianBorn, Real Roads and RUSTIC textures. They complete each other very well. (Real Roads is not visible in following pictures. ELFX on the other hand is.)

http://steamcommunity.com/sharedfiles/filedetails/?id=766563531
http://steamcommunity.com/sharedfiles/filedetails/?id=730876376
http://steamcommunity.com/sharedfiles/filedetails/?id=703684669
http://steamcommunity.com/sharedfiles/filedetails/?id=740195217
Mr.Hmm 2016年10月25日 4時13分 
Only mods i want for SE is SkyUI and USLEEP.
Mr.Hmm の投稿を引用:
Only mods i want for SE is SkyUI and USLEEP.

I'm personally a fan of skyrim redone, and Frost Fall.
Ilja 2016年10月25日 4時31分 
Mr.Hmm の投稿を引用:
Only mods i want for SE is SkyUI and USLEEP.

SkyUI depends, if they updated scaleform version. If they did, then the whole thing will need to be rewritten again. :/
Echo 2016年10月25日 12時18分 
SKSE will most likely take a month or so till it's finished due to the fact the special edition is on a new engine
I want saber cat pet :royalbronze:

Also dogmeat in skyrim would be interesting.
最近の変更はHippopotamusが行いました; 2016年10月25日 12時24分
Ilja 2016年10月25日 12時31分 
For those interested, Scaleform was updated, but apparently things are not as bad as I feared. SkyUI update is possible. It just needs someone to do it.
Nobody 2016年10月25日 12時34分 
as of this moment the only thing that is 100% compatible is texture replacers.
Meshes,animations and esps need to be modified using the creation kit

skyrim is pretty much unplayable without SKYUI even with a controller

Monarch 2016年10月25日 12時35分 
Vigilant Shard の投稿を引用:
SKSE will most likely take a month or so till it's finished due to the fact the special edition is on a new engine

Someone correct me if I'm wrong, but I'm pretty sure they are still using the Creation Engine? In general, the Special Edition should be pretty similar to Fallout 4, I think. So I doubt an SKSE update should take very long at all. I mean, even the F4SE was finished much quicker than I would have expected and that was a pretty big step from good old vanilla Skyrim.

I've even heard people speculating that the SKSE team got the game in advance to get it ready as soon as possible, but I wouldn't count on that to be true.
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投稿日: 2016年10月24日 22時49分
投稿数: 13