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This constantly comes up and we repeat the same answer - but people just don't want to listen.
The thing is, that most people look at the FPS issue as a visual one - they do not understand that the real issue is not the visuals, it is the underlying things that can't be seen, the fact that EVERYTHING in the game is tied to the FPS - quests, timelines, NPC behavior, the AI, etc. And, any deiviations from what is expected by the game is applied each time the screen refreshes - the greater the amount that you exceed 60 FPS by, the faster the errors accumulate.
The game is not designed to exceed 60 FPS. Issues will occur - even if you do not see them. Exceeding 60 is done at your own risk and is not supported. Should you encounter problems with your game, we will not be able to help.
All that being said, there is nothing to stop you from using settings that allow you to exceed 60 FPS - the game is yours to play and/or break as you wish.
There is also this, as Ilja just posted in another discussion today:
"With vanilla settings, game grants 1.2ms per 16.7ms frame for any scripts to complete itself. Frame time is naturally tied to FPS and given value is for 60fps. Higher values will cut down the frame time in progressive manner, so that it is only 8.35ms in 120fps. That does not leave a lot of time for game functions.
With 144hz and 144fpd game would be left very little time to execute scripts.
Uncapping mods may solve Physics issues, but PapyrusVM still grants script time per frame.
So, yeah. Those solutions are not going to work well over long playthrough."
https://steamcommunity.com/app/489830/discussions/0/2989791584218501943/#c2989791584219179341
Many people don't understand the need to have more than 60 fps, but if you are spoilt by a 144hz monitor and used to 90+ fps, then 60 fps is an eyesore. Believe me, I did try to play at 60 fps, but I just can't. Everything looks so jaggy when moving around.
But on the 1080p monitor, 60 fps is not really a big deal.
So I think for a best experience with this old game, it is best to downgrade your desktop resolution to 1080p and play 60 fps rather than keeping the default 1440p at 60 fps
Come to think of it, it's weird that actually people saying that high frame rate is BS usually kick up the biggest fuss.
(Also, keep in mind that for other games high FPS may be desired and works - as they are designed for that - Skyrim is not.)
Note, I'm not saying high frames are BS. I'm saying SOME "super seers" are like SOME "super tasters", 99.99% full of... well... something... themselves? It's just tiresome. There are thousands of threads here, there, and everywhere explaining the hows and whys of BGS games being trapped at 60fps. It's not a secret. Yet, here you are...
Answer to whether the +60fps mods work. Well, yes. I've tried them. They work. Until they don't. You get a "more" stable +60fps, until it breaks something, likely cascading quest after quest.
@smr1957 - well, yeah, usually I'd move on, but sometimes I see a gourmand who can not possibly eat a cheeseburger and, well, I have a big mouth sometimes.
Yea in fast first person shoters and the like, but not in games like Skyrim.