The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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115/28 megjegyzés mutatása
This is certainly interesting comparison. But then enter Kingdom Come: Deliverance, and all talk about combat ended :D
This can be easily summed up: one already includes scenes with nudity, the other has mods to provide that for you 😁
3rd-person RPGs are not my favourites. Biggest reason I prefer Skyrim SE over Witcher Series is because of 1st-person.
ShelLuser eredeti hozzászólása:
This can be easily summed up: one already includes scenes with nudity, the other has mods to provide that for you 😁
freedom of that is much bigger in skyrim than itll ever be in witcher
The Witcher combat looks cooler but in actual practice the players immersion is broken by it as there is no feedback to the player. It matters when your shield is hit and your visably knocked back and you hear the thug. This just isn't in the Witcher. You may as well be playing Mortal Kombat.

They build a great world and have great quests and voice acting but everything else gameplay wise either pulls you out of the world or frustrates you. Skyrim ain't perfect by any means but when it comes to immersion it's hands on the better game.
meghostryder eredeti hozzászólása:
The Witcher combat looks cooler but in actual practice the players immersion is broken by it as there is no feedback to the player. It matters when your shield is hit and your visably knocked back and you hear the thug. This just isn't in the Witcher. You may as well be playing Mortal Kombat.

They build a great world and have great quests and voice acting but everything else gameplay wise either pulls you out of the world or frustrates you. Skyrim ain't perfect by any means but when it comes to immersion it's hands on the better game.

100% this also the fact that Bethesda provided a modular framework that everyone gets to customize to their individual taste at no extra cost and the strongest modding community is what makes TES win over The Witcher in my book.
meghostryder eredeti hozzászólása:
The Witcher combat looks cooler but in actual practice the players immersion is broken by it as there is no feedback to the player. It matters when your shield is hit and your visably knocked back and you hear the thug. This just isn't in the Witcher. You may as well be playing Mortal Kombat.

They build a great world and have great quests and voice acting but everything else gameplay wise either pulls you out of the world or frustrates you. Skyrim ain't perfect by any means but when it comes to immersion it's hands on the better game.
agreed.
I like Skyrim's immersion over TW3 and Skyrim's open world is truly an open world that is full of immersion regardless of where you go. I know TW3 is open as well but it just does not engage me as well.
There are other things going on as well. travel a road in the Witcher. Your see monsters standing around...not moving. Not doing anything. Like a 3d shooter they stand in their cluster waiting for the player to trigger their attack A.I.

Traveling roads in skrim is another experience altogether. A giant spider may appear chasing a rabbit or wolf. Or a wolf chasing a rabbit. In either case they stumbled upon you not because you triggered some unseen control zone trigger but because it was doing it's own thing. Even bandit camps have bandits doing something. Not just standing in a circle motionless.

These differences are clearly seen as you wonder either world. one makes you feel the world is alive and the other a game is set up for you to kill things.

I just can't get pulled into a world where I look across a river bank and see groups of creatures standing doing nothing whereas in Skyrim that bear is hunting or that Giant is on his way somewhere.
Skyrim has VR.
Both have strong arguments for and against as said it's also personal preference my main gripe with the Witcher is that you can only play as Geralt ... Ok you can fine tune it somewhat to your liking, but it isn't the blank slate you have with Skyrim.
The only thing that the two really have in common is that they both take place in non-industrialized fantasy settings.
It is a bit silly for anyone to fault one or the other for providing more variety to the gaming landscape.
At the very least, I can see where people are coming from when they complain about changes made to sequels of long-running series.
w3 is trash compared to skyrim. Why? well.. its on rails. You are forced to play as witcher, only weald swords, no maces, axes, magic is extremely limited and boring. Gear is LOCKED out via trivial "mechanic".

What best it has cool world. But thats about it.
Two entirely different games. May as well compare apples to tomatoes. Or Ebola to Covid.
HellSlayer eredeti hozzászólása:
w3 is trash compared to skyrim. Why? well.. its on rails. You are forced to play as witcher, only weald swords, no maces, axes, magic is extremely limited and boring. Gear is LOCKED out via trivial "mechanic".

What best it has cool world. But thats about it.

Not being a complete sandbox doesn't make it trash. If anything more games need to stop being lazy open world games because nobody knows how to write any of their stories when the player can choose to ignore main quests for 50 hours. Skyrim included, the main quest is forgettable at best and most of the guild questlines are awful. Nevermind every other quest in the game has you fetching some ****ing tablet or staff or -insert random object- from a draugr tomb. Main quest? Draugr tomb fetch quest. Mage's guild? Draugr tomb fetch quest. Civil war? Draugr tomb fetch quest. Over and over and over and over.
HellSlayer eredeti hozzászólása:
w3 is trash compared to skyrim. Why? well.. its on rails. You are forced to play as witcher, only weald swords, no maces, axes, magic is extremely limited and boring. Gear is LOCKED out via trivial "mechanic".

What best it has cool world. But thats about it.
Some people like having a pre-defined character whose role they already know how to play, hence the popularity of JRPGs and pre-packaged table top game campaigns. Game play analytics can now create a more-or-less accurate image of the most common play styles in video RPGs and one of the things that developers have taken notice of is the sheer number of times that players rolled with the default character model unless given absolutely no choice but to create a character (in which case they generate something with the random traits option or make someone who resembles themselves).
This video might help you to get an idea of what goes through some peoples' heads when playing video RPGs. even those who play table top RPGs (as is the case with the video maker):
https://youtu.be/dNUlw_KG6BA
Games are not bad because they do not have traits that other games in other sub-genres or completely separate genres have nor are they automatically good due to their having traits that other remotely similar games lack.
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115/28 megjegyzés mutatása
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Közzétéve: 2020. dec. 26., 10:15
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