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02. So much effort for what? Sure, if you buy me the first three games on my wishlist, I consider checking every mod and link them for you.
I'm with Kate, but my time is worth a bit more. I estimate 4-8 hours, less professional courtesy... let's see, my top 15 should work, but I'd be doing you a pretty big favor.
Then the real fun begins. Playtesting them.
Check here, you must place (in your mind first or on paper) the mods in "categories" and place them into your loading order list like this:
- Patches and bug fixes (like “USSEP”, Cutting Room Floor, etc)
- Big mods / overhauls that affect the entire game (like the Climates of Tamriel master file)
- Quest mods (all the “unofficial DLCs” & quests we installed)
- Environments / weather overhauls (like “Claralux" main master file or “Lanterns of Skyrim”)
- Large add-ons and cities / towns / land expansions
- More buildings or elememets to current cities/towns
- Flora, trees and plants / grass mods for the entire game
- Gameplay changes / tweaks / add-ons such as combat / magic / perks / etc
- Changes / add-ons to NPCs
- Visual / textures / atmospheric changes
- Sound / audio / FX alterations
- Menu & interface changes, player & NPC inventory
- Character & Creatures model replacements
- Weapons / armor / clothing add-ons / additions
- Crafting mods
- Misc. items
- Weapon / armor / clothing alterations
- Specific mods that need to be loaded at the bottom as directed by the mod author
- Mods that remove graphical effects, like disabling godrays, to improve performance - this goes last to ensure that all mod added effects get disabled too
How could you possibly get mods for Oldrim mixed up with mods for SE?
And that's on top of having the unmitigated gall of coming here and demanding someone sort your load order for you after such a collosal ♥♥♥♥-up.