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If you don't wonna do that, you can type TCL in console which turns off/on collision and you can just kinda "fly" to the exist door. Just type the command again to toggle it off.
For the First, leave the Ragged flagon, and take the righthand exit at the far end, there is a bridge (you lower it the first time with a lever), and the exit is at the end of the tunnel (don't drop down again)
For the second just go the other way, it's a one way system, just don't drop down anywhere.
on the way in going to the flagon, i did drop down. i didnt see the lever for the bridge.
HA! well the ratway isnt like that :) i dropped the bridge this time.
If you haven't been there yet, you just need to keep going forward, it's a simple loop.
It is though... You got some immediate dead end cells, a locked area you can't access until you progress the story, the Thieves Guild (who also tell you how to get out), and then the bridge with the lever directly next to it. It is a simple circle.