The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Hexatorium Dec 9, 2018 @ 4:19am
Where to find the bethesda.net mods?
Really tired of ♥♥♥♥♥♥♥ around with the bethesda.net mod interface, so wanna localise them all to nexus. Just want to know what the mods I have installed are.
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Showing 1-6 of 6 comments
Hexatorium Dec 9, 2018 @ 4:36am 
Additionally, is there a way I could just batch unsuscribe from all the bethesda.net mods? Would uninstalling the game do the trick as I want to get a fresh start.
dogshocker Dec 9, 2018 @ 5:34am 
When you start your game, before you load/new game, etc. there's an option for mods. If you go in there you'll see all you mods listed. You can go further in to have a closer look.....hit the load order button....they're all listed there with the option to disable/enable....not sure if you can 'batch' disable.

When I loaded up nexus, I found that it had also listed all my bethesda mods as plug-ins automatically.
Last edited by dogshocker; Dec 9, 2018 @ 5:35am
kdodds Dec 9, 2018 @ 6:15am 
Once you've ascertained which mods are installed, you'll need to see if any are bethnet exclusives. To be safe, those should stay as "unmanaged" mods in your mod manager of choice. They will be detected because they are hard installed directly to your Fallout 4 \Data folder (mostly) and subfolders. I have not used bethnet mods, so I'm not sure whether disabling them uninstalls the files or just skips them at run time. If they are not uninstalled/deleted, you could very well run into long term issues with those "orphaned" files.

It's going to be arduous (I've done it with Oldrim/Steam Workshop) but the right thing to do will be:

1. Figure out which mods are exclusive to your old mod provider. If they do not download the archive, figure out what the filetree for those mods are and create your own archives for each of those mods.

2. Once you've now figured out which mods you need, do a complete backup and wipe of Fallout 4, backing up your saves separately as well first. Wipe both steamapps\common and appdata\local of Fallout 4 and start with a completely clean install.

3. Download and install only the mods you need from Nexus (nothing new for now) and install them.

4. Use the "install from archive" option in your mod manager to install the exclusives you created archives for.

5. LOOT, create your merged patch, create your bashed patch. (You may discovering that doing this alters gameplay/mod functions from prior experience in your old game.)

6. Test with a NEW GAME. Play for a few hours and verify everything works, saving, loading, quitting and rerunning and loading, etc. You should, at the very least, play long enough to do Concord, Corvega, and arrive at Diamond City.

7. Create a new profile in your mod manager and copy your old saves. Try your old saves. If they're working, great. If they're not, you can fiddle with your mods. But, honestly, this is a losing proposition. You may get a dozen or more hours in before the next problem arises that hoses that old save. So, if there are any gamebreaking issues you should porbably consider either reverting from the backup you created or abandoning the old saves.
Hexatorium Dec 9, 2018 @ 6:18am 
I ended up just purging all my skyrim files; wanted a clean install anyways, a fresh start.
Noctuah真実 Dec 9, 2018 @ 6:58am 
Use MO2 and never make a thread like this again . How shocking, MO2 downlads CC Mods to the overwrite folder, don't even MOD without MO2 . LMAO .
Hexatorium Dec 9, 2018 @ 11:34am 
Originally posted by NoctuaVenVk:
Use MO2 and never make a thread like this again . How shocking, MO2 downlads CC Mods to the overwrite folder, don't even MOD without MO2 . LMAO .
That's actually exactly why I ended up purging my game. Original intention was to have all my mods on nexus, then stumbled upon MO2.
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Date Posted: Dec 9, 2018 @ 4:19am
Posts: 6