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When I loaded up nexus, I found that it had also listed all my bethesda mods as plug-ins automatically.
It's going to be arduous (I've done it with Oldrim/Steam Workshop) but the right thing to do will be:
1. Figure out which mods are exclusive to your old mod provider. If they do not download the archive, figure out what the filetree for those mods are and create your own archives for each of those mods.
2. Once you've now figured out which mods you need, do a complete backup and wipe of Fallout 4, backing up your saves separately as well first. Wipe both steamapps\common and appdata\local of Fallout 4 and start with a completely clean install.
3. Download and install only the mods you need from Nexus (nothing new for now) and install them.
4. Use the "install from archive" option in your mod manager to install the exclusives you created archives for.
5. LOOT, create your merged patch, create your bashed patch. (You may discovering that doing this alters gameplay/mod functions from prior experience in your old game.)
6. Test with a NEW GAME. Play for a few hours and verify everything works, saving, loading, quitting and rerunning and loading, etc. You should, at the very least, play long enough to do Concord, Corvega, and arrive at Diamond City.
7. Create a new profile in your mod manager and copy your old saves. Try your old saves. If they're working, great. If they're not, you can fiddle with your mods. But, honestly, this is a losing proposition. You may get a dozen or more hours in before the next problem arises that hoses that old save. So, if there are any gamebreaking issues you should porbably consider either reverting from the backup you created or abandoning the old saves.