安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
It was the truth ... they installed the mod incorrectly, or more likely had a setting toggled wrong in the MCM.
The real question of course is why you felt the need to necro such an old thread.
Then he's even dumber than the OP's "But I did everything right; honest!" response since NMN is long gone. TK Dodge is/was a "finicky" mod and if you aren't smart enough to read the instructions and fine tune the MCM settings, especially the encumbrance ones it has a habit of acting up.
Hey, here's an idea, let's use Google and try to apply troubleshooting tips from the DOS era to fix your modern operating system issues. 🙄
If you have the most recent version of Skyrim SE, then make sure your SKSE64 is up to date, and TKs Dodge mod current version matches the SKSE version listed.
If you are like me and still using the previous update, figure out which version of SKSE64 you are using, then download whichever of TKs Dodge files matches up with that version.
I got banned last I time I suggested that tip. 😇