Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I only ask because the road is riddled with traps and those cause the screen to shake. It's usually obvious when you stepped in though because like I said, damage and blood.
I have no idea what else it could be if this isn't it. I've never experienced that myself.
Edit:
There are earthquakes near Arkngthamz, but that is not anywhere near the location I think you are describing.
And I think I am closer to Markarth, but again, not quite reached the river yet, but it is in view. Its not near Arkngthamz yet. Also, while the shaking is similar, there is no accompanying sound effect.
From gloomreach look directly east across the river. There should be an iron ore vein, then a silver, then a corundum. The shaking occurs between the silver and corundum ore vein on the stone path.
Well, I just went there on a heavy modded Skyrim, about 250 mods. I was running, I was walking, I was jumping I was killing and no shake at all. I went up and down about 10 times, from right next to the fort to the river.
Dragons don't have to spawn, it's possible it's a leftover effect and only triggers on a game before dragons, and then it spawns a dragon instead if you got to that part, however I didn't see a dragon there but I have passed there a couple dozen times. For reference I tried this between 8am and 9am in game, in case time of day makes a difference.
It's also possible it's a vanilla leftover that gets fixed with the unofficial patch, or some other mod that I have cause I don't even remember anymore. I do however remember shakes on Oldrim, also modded but those were in the swamp location under Windhelm, seems completely unrelated to me.
I hope this is not an issue for you and you are just curious cause the only way to get rid of it would apparently be to mod the game, at least that I know of.
It was definitely present in Oldrim, and again in this game, so I was wondering if it was an indicator that something was in the area, or just a bug. Also I use USLEEP and it doesn't seem to do anything about this.
Silly game caught on quick when I started placing them, and moved Thalmor patrols around to avoid them. So, I added more Hunters wherever it moved them to. Now it drops Imperial patrols more often, and drops Thalmor patrols out in the middle of the plain between Whiterun and Rorikstead, where they get mauled by Wolves, Sabercats, Giants, random Wizards, Undead, and Assassins sent to kill me LOL
At any rate, there's a slim chance you're feeling the rumble from the rockfall traps at the Forsworn ruin up the hill before Gloomreach. It's a stretch because it's so far away, though.
Soldier1: Rockslide!
Soldier2:*looks up* Phil, lay off the booze while we're on the job.
Soldier1: But I swear I just felt shaking!
Soldier2: None of us have gotten laid in over a month out here in the middle of nowhere. Deal with it.