The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

View Stats:
ataK Apr 5, 2017 @ 1:28am
Modding Textures
I decided to start back on modding for SSE and everythings working perfectly fine (No SKSE Script Mods installed, Ran LOOT, Cleaned Master Files)
I've been playing for over a week like normal but since the begining of the game I had purple stump under my anvil for forgeries everywhere ._.
I've been modding for a while but I've had this problem yet still never figured out the source...
It really breaks the immersion so i was wondering if anyone could help me find a fix for this.

Specs:
CPU - i5-3570k OC to 4.2 (Turbo 4.6) Stable
GPU - EVGA GTX970 OC (110% Power, 85C, +210 Core Clock, +300 Memory Clock)
Storage - SSD (For fast load times)
Motherboard - MSI Z77A-G41
< >
Showing 1-15 of 21 comments
ataK Apr 5, 2017 @ 1:35am 
Forgot to post screenshots ._.
http://steamcommunity.com/sharedfiles/filedetails/?id=898780128
http://steamcommunity.com/sharedfiles/filedetails/?id=898780081
http://steamcommunity.com/sharedfiles/filedetails/?id=898780034
This is the working example but it doesn't have the forgery fire next to it ._.

Also forgot to mention, I was playing with the console and disabled the forgery, its all a single mesh with a single texture... The anvil and the fire next to it both dissapear when I disabled it so they are the same object ._.

I'm going to continue playing around with the files ._.
Last edited by ataK; Apr 5, 2017 @ 3:35am
DrNewcenstein Apr 5, 2017 @ 2:01am 
Just because the whole thing disappears doesn't mean it's all the same texture map. It could still have individual maps for each piece.

The purple is the Normal Map (Bump Map), so what's happening is the actual Texture Map isn't being displayed.

Are you using SMIM or any other mod that changes the textures of this object?
It could be that texture is being ignored due to incompatible formatting.

As well, it's my understanding you shouldn't clean the Master Files just yet since there's a lot of SE-specific stuff in there the "Cleaning Crew" doesn't fully understand and whether those new items are actually "dirty" or not.
smr1957 Apr 5, 2017 @ 2:38am 
You should clean the masters - it cleans the same things which it does in original Skyrim (and which Bethesda left in SSE). See:
http://steamcommunity.com/sharedfiles/filedetails/?id=818230170
Last edited by smr1957; Apr 5, 2017 @ 2:40am
★Kelvy★ Apr 5, 2017 @ 2:44am 
Purple objects state to me you need SMIMs (static mesh improvement mod SE)
ataK Apr 5, 2017 @ 3:33am 
@DrNewcenstein
Thanx DrNewcenstein, didn't know that,I just assumed:P
Yes I do have SMIM installed from bethesda.net
Also I know everything is back to alpha for the modding community because of the 64 bit engine now (YAY!)

@smr1957
As for cleaning, I ran loot, found dirty edits, cleaned with SSEDIT (from Nexus), (applied filter, deleted then undeleted and disabled references only from skyrim's masters) prior to this.

@Kelvy
For now I'll mess around wtih SMIM, try a clean install for SMIM since I played with uncompressed textures (Didn't know it changed the forgery too!, thanks Kelvy)

The only textures I added (Some meshes) that change the environment are:
Realistic Water Two, Verdant, EmbersHD, Blacksmith Forge Water Fix, SMIM, No Snow under the Roof, COT, Skysight, Wet and Cold, and Shadowmarks

Thanks for the quick replies :D
Last edited by ataK; Apr 5, 2017 @ 3:34am
ataK Apr 5, 2017 @ 3:35am 
Also I tried to install a forgery texture mod to see if it would "Overlay" that missing texture, didn't work out ._.
lupus_hegemonia Apr 5, 2017 @ 3:51am 
Because I'm lazy to write down the (SO MANY) mods you need to succeed the BEST textures TOTAL overhaul, I'm suggesting to check the "SKYRIM SEPTIM" guide in Nexus.
You'll get ALL you need (and not for texturing only).
Mr.Hmm Apr 5, 2017 @ 4:20am 
Isnt purple objects = not enough VRAM?

Or did i understand it wrong?

GPU is the one that renders textures.
Last edited by Mr.Hmm; Apr 5, 2017 @ 4:20am
Mytheos Apr 5, 2017 @ 4:23am 
Originally posted by Mr.Hmm:
Isnt purple objects = not enough VRAM?

Or did i understand it wrong?

GPU is the one that renders textures.

Should just be missing texture.
ataK Apr 5, 2017 @ 4:44am 
I'm pretty sure its just a missing texture becase its a SPECIFIC object not objectsss that are missing textures
Still diagnosing the problem ._.
but I'll check it out just in case but I doubt it :/
Last edited by ataK; Apr 5, 2017 @ 4:45am
Mytheos Apr 5, 2017 @ 4:50am 
Originally posted by B.SSoraNoSekai:
I'm pretty sure its just a missing texture becase its a SPECIFIC object not objectsss that are missing textures
Still diagnosing the problem ._.
but I'll check it out just in case but I doubt it :/

Vram doesnt fill up and stop working, just like normal ram it loads and unloads as needed.

You'll get performance issues for filling up Vram, not missing textures.
Anvar Apr 5, 2017 @ 4:54am 
I had the a very similar issue with some textures around the Forge and mine was a texture problem, which in the end I tracked down to having the install order of aMidianBorn Book of Silence incorrect, if you have aMidianBorn installed trying a new start with it removed and see if it fixes it, if not the best solution is the painful remove a few mods (start with Textures) at a time until you find the issue.
Mytheos Apr 5, 2017 @ 5:00am 
@OP

Probably something with the forge fix or SIMM.

Try just changing the load order between those two, or testing with them off.
Last edited by Mytheos; Apr 5, 2017 @ 5:01am
ataK Apr 5, 2017 @ 5:44am 
Thanks Mythneos handy more handy details to have
Yea, I placed SMIM at the bottom of the load order, no difference

@Gavin
Also holy shi* its like a god send, I do have that book texture mod installed ._.
I'll check it out and report the results
Anvar Apr 5, 2017 @ 8:26am 
Just got home and had a look in MO and reminded myself that the issue I had was with Weapon Textures (Particularly Aela's Bow) and I had aMidianBorn Weapons at the bottom of the list, where I now have the order in Mod Organizer as follows: Armors, Creatures, Weapons, Unique items, Dragonborn, Content Addon, Fixes and then Skyforge and Wolf Armor

Not sure if this will help your issue.
< >
Showing 1-15 of 21 comments
Per page: 1530 50

Date Posted: Apr 5, 2017 @ 1:28am
Posts: 21