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Synapse range 1 => 1) move your synapse unit, the morale rally is immediate and your underlings can then proceed the same turn, OR 2) move your underling (w/ fleet) next to the synapse unit (it has one more movement point for a reason), OR 3) override to keep morale for neglibile cost as long as you use it in fringe cases. Not really short on options for dealing with it.
Subjectively, you can argue that the above gameplay is not fun of course. I liked it though.