Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Cleric Jun 4, 2024 @ 8:13pm
Orks are busted?
Zerg rush can't be stopped. Change my mind. Actually change my mind, because I need advice.
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Dan Jun 4, 2024 @ 9:51pm 
Who are you playing as to fight them? Also map size etc
Last edited by Dan; Jun 4, 2024 @ 9:52pm
Cleric Jun 4, 2024 @ 10:01pm 
Does it matter? They generate resources through fighting. It seems like the faster they find the enemy faction the higher their chances are of winning. Let's say Ork is 1v1ing any faction, small map size (to fit the 1v1 game type). How do you ever counter orks? They generate resources as they clear neutrals, level up doing so, and claim territory. You don't even need to research beyond warboss. Get a warboss with maybe a pain boy, charge with boyz and MAYBE tankbustaz, it's good game man. Any other faction is still fighting neutrals while they're wagghhh'd their way into your base?
Jey Jun 4, 2024 @ 10:56pm 
Originally posted by Cleric:
Does it matter?
Yes. If I tell you to make Dominions you'll tell me "Well uh I don't play Sororitas so...".

The issue is that you don't make an army fast enough to face the orks.
~ Fabulous ~ Jun 5, 2024 @ 2:56am 
I play Ig, so once I unlock my thunderbolt they are practically dead meat, how do I stand against them before getting thunderbolt? well do what the ig do best ....turtle...find a chock point, preferably with those purple weed, and fortify it, hold the line till I get at least 4 thunderbolt
just.dont.do.it Jun 5, 2024 @ 2:59am 
Originally posted by Cleric:
Does it matter? They generate resources through fighting.
Yes it does. Also Orks cover upkeep with fighting, not "generate resources". They only generate something notable when *killing*, not just "fighting".
DWI_Suriil Jun 5, 2024 @ 2:59am 
They are bitten by Chaos in 1v1. Chaos has the biggest eco rush with fast 3 cities, and they have a Hellbrutes + Warmsmith hero with crazy ass heals to hold the line.
There is nothing, may be only Tau or Eldar , who can bust it.

In massive MP games Orks are great as a support faction. If you play a 3v3 game , the best case scenario is Orks + Chaos for early to mid game carry , and you pick Astra Militarum , Eldars or Tyranids for late.
DWI_Suriil Jun 5, 2024 @ 3:02am 
Originally posted by just.dont.do.it:
Originally posted by Cleric:
Does it matter? They generate resources through fighting.
Yes it does. Also Orks cover upkeep with fighting, not "generate resources". They only generate something notable when *killing*, not just "fighting".
They generate lot of influence with just fighting. Whole point of orks - spam heroes , like War boss , WHO SMAHS THE ♥♥♥♥ OUT OF EVERYTHING early and mid game.
Orks units in itself are...meh. Kill Khans and Meganoobz are nice, but ... meh.
TemplarGR Jun 5, 2024 @ 4:43am 
The thing when countering Orks is to realize that outside of some later game units they lack in the armor department. What you need with Orks is to clear their units fast, do not let them keep making attacks and gathering influence/ore. Also preventing them from healing. You need units that deal a lot of damage but have lower armor penetration, and also if they use a lot of infantry you need anti-infantry units. Their early vehicles are nothing to write home about.
DWI_Suriil Jun 5, 2024 @ 5:17am 
They tech Killa khans fast, going low armor pen is a dead way.
Ressources they get from killing is...meh...to buy a can of coca cola may be.

The issue is INFLUENCE they collect.
This influence goes Warboss spam + medic + buy in shop. When turn 40 you face a lvl 6+ war boss fully geared + medboi on supp - you cant really unswer that. They can field like 5 warbosses and medboiz very early, while sacrificing boyz, that are cheap. Each warboss hit is like 32 or 36 influence, I dont recall the exact value.

SO if you want to counter orcs - snipe heroes. And here you need a good armor pen units.
And in 1v1 , there are factions that can not stand vs Orks , like Astra Militarum is almost 0 chance to past mid game.
When I know I may face orks , I pick Chaos to abuse very early power spike or Rhinos and Chaos spawns , into Hellbrute , that stomp Killa Khans and heroes mid game. Its a power game of true men melee smash , who tap harder and survive more.
Dhrukhari is also a very good bet vs Orks , they dont earn as much influence , but in melee they beat orks at some point and thier early units are just MONSTERS. Since you dont pay an upkeep in fluence its so-so with orks , so you can field heroes pretty early.
Thier early vehicules are also excelent vs large packs of units and thier melee is far far far above orks and pierce well high armor. To be honest - you really dont want to go melee vs Drukharies.

When im to face orks 1v1 I pick either Chaos or Drukhari.
Praetorian Jun 5, 2024 @ 5:29am 
I beat them with leman russ, tank commanders, and hydras as the Militarum. Had basilisks firing in the background to soften them up but the main way I beat them was have Leman Russ surrounding a commander and use the ranged damage buff and focus on killing units than dealing damage. Hydras counter pretty much all their air units which is useful for defending your techpriests, I had a couple of them to heal tanks and build bastions as decoys.
DWI_Suriil Jun 5, 2024 @ 5:41am 
Originally posted by Praetorian:
I beat them with leman russ, tank commanders, and hydras as the Militarum. Had basilisks firing in the background to soften them up but the main way I beat them was have Leman Russ surrounding a commander and use the ranged damage buff and focus on killing units than dealing damage. Hydras counter pretty much all their air units which is useful for defending your techpriests, I had a couple of them to heal tanks and build bastions as decoys.
Thats if you survive until then. Militarum is among best late games , with Aeldaries, Tyranids and Tau. But hell they are slow. Every one is gangsta with Leman Russ.
Cleric Jun 5, 2024 @ 6:03am 
From what I've read thus far, the answer is buy DLC. Got it.
DWI_Suriil Jun 5, 2024 @ 6:28am 
Originally posted by Cleric:
From what I've read thus far, the answer is buy DLC. Got it.
Without ANY DLC , just pick Necros , they will burn orcs down. But if you stack reinforcements and other unit packs - orks get lot of armor units in mid game.
At the very base orks are infantry based faction. Necrons tomb blades and anihilation bark will melt those down like butter.

You can force tech up into Barks with buying out with influence mechanic. This way you can get tech pretty early and face Orks with all you need.
Orks regen you match with Necron base + tech regen.

WITH DLC Necrons cant really deal with Orks , they dont have a good way to deal with armor until Dooms Day Barks, and in Late they have nothing to deal with Garganaults. Monoliths are meh. Ctan are meh.
Last edited by DWI_Suriil; Jun 5, 2024 @ 6:34am
dexgattaca Jun 5, 2024 @ 6:45am 
Originally posted by Cleric:
From what I've read thus far, the answer is buy DLC. Got it.

Why didn't you just say you wanted an answer for base game Astra Militarum, Space Marines and Necrons rather than wasting everyone's time guessing.
Last edited by dexgattaca; Jun 5, 2024 @ 6:47am
Jey Jun 5, 2024 @ 8:05am 
Originally posted by Cleric:
From what I've read thus far, the answer is buy DLC. Got it.
No, the answer is get good.
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Date Posted: Jun 4, 2024 @ 8:13pm
Posts: 30