Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Keny Mar 12, 2024 @ 2:32pm
WTF is this units movement ??
despite having a weapon with 2 range and having my enemy 2 tiles away , my idiot unit decided to move one forward ♥♥♥♥♥ is this.

what about when i hover above the enemy the game tell you : EY your unit will move one tile forward before it can attack , or some ♥♥♥♥ representation,

stupid game design
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Showing 1-12 of 12 comments
Devian Mar 12, 2024 @ 2:40pm 
If there is some units, features or obstacles, this can prevent shooting from a distance.
Stardustfire Mar 12, 2024 @ 2:57pm 
funny fact: the game DOES show you from where it plans the dmg, with a big fat red circle at the tile and an even fatter red arrow that shows the attack los
Last edited by Stardustfire; Mar 12, 2024 @ 2:58pm
Keny Mar 12, 2024 @ 3:31pm 
what are you talking man , nonsense , the big red circle under the enemy it just mean you are in range of the attack ,,when you are out of range The game NEVER tell you where its going to move , never , it move into wherever the game want until you are in rage of attack

i love people that defend bad design just because they like the game
Last edited by Keny; Mar 12, 2024 @ 3:31pm
Keny Mar 12, 2024 @ 3:35pm 
if you are in range , meaning its red big circle , your guy will shot , OR how it just happened to me , despite having a weapon with 2 range and having my enemy 2 tiles away , my unit move one forward because an features or obstacles or whatever , without telling me before doing so
Noodlesocks Mar 12, 2024 @ 4:22pm 
Elevation is something that will often block range sight even though it looks like it should be fine. The game doesn't do a good job differentiating the different elevations.
Foxassassin Mar 12, 2024 @ 4:41pm 
Originally posted by MalvadoCrow:
what are you talking man , nonsense , the big red circle under the enemy it just mean you are in range of the attack ,,when you are out of range The game NEVER tell you where its going to move , never , it move into wherever the game want until you are in rage of attack

i love people that defend bad design just because they like the game

I can't blame you because the game doesn't directly tell you.

But if you select a unit and right click and drag and -hold-, the game will tell you if you can attack with that selected unit.

There will be a red hexagon if it can. Nothing if it can't.
Grotzel Mar 12, 2024 @ 4:44pm 
I believe It's actually one of the first messages shown to folks in the tutorial.
Last edited by Grotzel; Mar 12, 2024 @ 4:44pm
dexgattaca Mar 12, 2024 @ 6:07pm 
Elevation or terrain blocked line of sight. So the unit moved into a position for fire.

Also it would help if your next post was something like:

"Hey guys, my unit was in range but for some reason it moved prior to firing. Can you please tell me why this happened? Thanks!"

Happy gaming.
Maxidonis Mar 14, 2024 @ 11:17pm 
I'm not going to claim that this design is ideal, but if your unit moved when you gave the attack order, that means they either weren't in range or didn't have line of sight on the enemy. If your right click and hold on the target, the game will show you if the unit is going to move first before attacking. Problem is, it's easy to assume you can hit the target from where you are, and then order an attack without checking, and the game only tells you if you check.
ulzgoroth Mar 15, 2024 @ 10:16am 
Originally posted by Maxidonis:
I'm not going to claim that this design is ideal, but if your unit moved when you gave the attack order, that means they either weren't in range or didn't have line of sight on the enemy. If your right click and hold on the target, the game will show you if the unit is going to move first before attacking. Problem is, it's easy to assume you can hit the target from where you are, and then order an attack without checking, and the game only tells you if you check.
Note: if you can actually hit the enemy without moving their space will be marked with a red outline. If it isn't so marked, you can't hit them without moving...
Crow Mar 15, 2024 @ 2:55pm 
Originally posted by MalvadoCrow:
what about when i hover above the enemy the game tell you : EY your unit will move one tile forward before it can attack , or some ♥♥♥♥ representation,

https://steamcommunity.com/profiles/76561198020031150/screenshot/2420194302801347049/

It does do that. Also Ulzgoroth is right, it show you multiple different ways.
Last edited by Crow; Mar 15, 2024 @ 2:58pm
SpetSnaz Mar 15, 2024 @ 9:40pm 
OP complained, doubled down when people tried to explain, and completely disappeared when he realized he was just being dumb. Oof.
Peak reddit moment.
Maybe next time don't skip the tutorial for a game like this?
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Date Posted: Mar 12, 2024 @ 2:32pm
Posts: 12