Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
+2 accuracy is +2/12, which is roughly 17 points of percentage.
But that's the thing with percentage, adding 17 points of percentage does not mean adding 17%.
Predators have 8 base accuracy. Adding 2 means they have 10.
Going from 8 to 10 accuracy is a 25% increase.
(I should've done it as well)
Then you'd arrive at 8 * 1.33 * 0.83 vs 8 * 3 * 0.33
Or 8.8312 vs 7.92
Which is 11.5% increase, and not 16 like you claimed.
Granted, my math was wrong too.
i would oversimplify by just saying that devastors are great for defence and glass cannon damage which makes them great for specialist army while the predator is much more reliable and as such more useful for typical battle
This is wrong.
First of all, let's take accuracy difference out of the picture: Predator is twin linked and Devastators use Devastator Doctrine for a pitiful amount of influence so it is no obstacle. So both have 10 accuracy. No reason to include it in the calculation since it is the same.
Second, Devastators have 3 guns, Predator has 1. It is very simple, no? Basic math you learned when you were 2-3 years old.
Now, the heavy trait means that unless Devastators use signum, if they have moved, they get half their normal accuracy. This is simply put a -50% damage debuff, essentially.
What is half of 3? It is 1.5. And 1.5 is +50% of 1. Therefore, Devastators deal 50% more damage than a Predator, IF they have moved.
The adjacency bonus of a Predator gives +33%. That's fine. That means that each Predator next to another, deals 1.33 worth of lascannon damage. But 1.33 is still lower than 1.5 last time i checked, unless math has changed in your country.....
Implying that the Predator always gets the adjacency bonus, but treating the Devastators like they never benefit from Devastator doctrine, is dishonest at best.
Reality is, that Devastators should do MORE DAMAGE even when having moved. And they don't need no adjacency bonus.
And Devastators don't have to move each turn. It is not like the map has 3-5 trillion hexes and an opponent can keep falling back forever. In practice you don't move that often. And you have signum even if you do.
So at least 50% of the time, Devastators should do triple damage. That is +200%. The rest of the time, they should still do a little more damage, around 10% to 50%, depending on if adjacency bonus applies or not. Both when moved and when not moved, they deal more damage, assuming a player spends 4 influence per turn for the doctrine.
This is correct. Land speeders are immensely better than Predators. In fact, if your tactic is to build a unit early and then buff it with tech, Land Speeders are vastly better for the role. And they get multi-melta a whole tier earlier (and they are 2 tiers earlier as a unit too....) Yes they are a little squishier, but they are infinitely more mobile than the Predator, can deal with infantry at the start when they matter more, and at T7 can deal some really nasty damage to armor with multi meltas.
No, honestly, only my side has the correct points, the other "side" is refusing to accept the data or simply put claim that circumstanses are always against Devastators.
As for your oversimplification, it is wrong.
It is actually the opposite. The Predator is the specialist/niche choice that most of the time makes no sense and is only useful under rare circumstances. Devastators are ALWAYS useful.
The reason being, that Predator lacks damage. Yes, it lacks damage, it is an irrelevant unit. Prior to additional bolters, its total damage output is a joke. Assuming the enemy unit has 6 armor or less, you do what, 83% of 8 = 6.64 damage on it? If it is a tank, and has let's say 40 hit points, how many ages will it take to kill it? You think the opponent won't have time to save it? Even with adjacency bonus, that is less than 9 damage, and that is, again, assuming no higher than 6 armor and of course no other resistances. Vs infantry, it is far less because of the max damage cap.
It is far better to use a Dreadnought if you want a vehicle to attack vehicles/fortifications. In melee there is no comparison in damage, the Dreadnought has both a powerfist and a multi-melta. The powerfist has 9 damage, 3 attacks, and 6 armor penetration at 50% accuracy, so this is 13.5 damage with similar penetration to the lascannon. So just with the fist alone, the Dreadnought deals double damage, or +33% if the Predator has adjacency bonus. And the multi-melta has higher armor penetration at 8 (10 at range 1) and deals 6 damage with 67% accuracy therefore 4 damage. I won't calculate the Stormbolter, or the Hammer of Wrath, no need. Just the 2 weapons i mentioned alone, are an added 17.5 damage, and with equal or higher armor penetration to the Predator.
So again, why make a Predator? Want a generalist unit to spam that is good vs everything? Make Dreadnoughts. Predator is literally a n00btrap, both the unit 2 tiers earlier (Land Speeder) and the one a tier afterwards (Dreadnought) are better choices. And the Vindicator comes 2 tiers before the coveted additional bolters tech....
Land Speeders are fragile.
Predators are able to apply consistant anti-vehicle firepower while staying alive. That's basically their whole role until T7. That really matters if you are facing a human who knows what to target and what to run from or an AI that is coming at you with overwhelming force.
Nobody is saying those other units or Devastators suck or even poor choices. They just don't do what a Predator does and that specific role really matters.
And each player have the choice to use them or not.
The topic is, discussion. That's what forums are about, discussing things.
And the reason i made this thread is because over the years i have seen many people talk about the Predator a lot, many even use it as their main unit. And the same people tend to claim that Space Marines are weak, imagine my shock....
I have seen threads suggesting to the devs that Devastators are useless and should be changed because "Predators are better and Devastators serve no purpose". Here is one:
https://steamcommunity.com/app/489630/discussions/8/4027968871053116896/
Read it for laughs to realize how bad his grasp of the game is. And i have seen many other threads like this.
Sadly, with the discord community being a small tiny group of bad players who suck at this game and just play with each other re-inforcing their bad beliefs, there is no one around to open the eyes of the community to blatant mistakes like this. So discussions like these needs to happen to open their eyes to have badly they play the game.
Perhaps then we will be getting less crappy suggestions and less "Space Marines are bad cause i am mainly using an expensive unit that doesn't do damage and only does mediocre damage at Tier 8" threads....
You know, it is hard to take you seriously when you repeat false information and refuse to acknowledge arguments.... For example Predators don't get additional bolters at T7, they get them at T8. That's 4 tiers after their own research. That's 2 tiers after Vindicators. 3 Tiers after Dreadnoughts. 1 Tier after Terminators. Compare the stats of Dreadnoughts, Vindicators, and Terminators, to Predators, there is no comparison even WITH the additional bolters, they still suck.
"Applying constant anti-vehicle power at range 3 until tier 8" is a niche need. That's what i said in the title of this thread, they are situational. You don't need that role until you have other roles covered. For example what are you going to do if you encounter infantry with Predators prior to T8? Defeat them with harsh language? You need other units to fight the main battle until T8. Infantry, Land Speeders, Dreadnoughts... Yet what happens when those units can also deal with vehicles prior to T8, and you also get better units in general by then? You get a SITUATIONAL unit, not worth being used.
Dreadnoughts are slow and range 1/2, but they are far more powerful and they are universal units. That means they can kill everything. You get them at tier 5, that means they are going to be useful for 3 more whole research tiers. If you need a main unit, Dreadnoughts can be that at tier 5. Predators can't. Dreadnoughts are doing more damage than Predators even with additional bolters at T8.
Land Speeders are fragile, but not by much. Just 32hp instead of 36, and 6 armor instead of 8. That is a significant difference but not prohibitive. Until the very later stages of the game Land Speeders won't get one-shoted, and when they begin to be, Predators are one shoted as well. On the other hand, Land Speeders are available at Tier 2 instead of 4, and they get the multi-melta upgrade at Tier 7 instead of 8, that means they are available in both forms faster. They are way more mobile and can even go over water. And their damage is better all around, they get the 2 bolters by default so they kill infantry better by default, and at T7 they get 2 multi-meltas that are better than 1 lascannon vs vehicles. So they basically always are better than the Predator offensively. If you need tankiness at tiers 5 and 6, get a Dreadnought or Vindicator instead.
As for the Devastators, many people have claimed they suck in the past. Perhaps not you, but others have. That's why i made this thread, to make people realize the mistake.
Sure you can make Terminator, but you'll already have a horde of Predators by T8; when you'll only have a few Terminators.
Yes, Dreadnoughts are doing great damage. They need to get there though.
Vindicators are fine and you should make them. You'll need something to kill tanks/MCs before that though.
You are free to try to replace Predators with Land Speeders.
Remember that Devastators are also "basically always are better than the Predator offensively".