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Template and Blast do the same damage multiplier (+2 hits), but Template uses maximal accuracy (+12 accuracy in file) so it deals 100% hits too.
I take this from the trait file itself, not from the game itself.
For damage calculation, here is what searching gives us:
https://gladiusrelicsofwar.fandom.com/wiki/Damage_calculation
It goes in depth about it!
for the example in the top post a unit of chaos cultists has 2 health per model so the damage calculation for a basilisk shooting it is 2X50%Xnumber of models (max 5) so 1 damage per model (because its Accuracy is 50%, Its Armour Piercing is higher than their Armour and assuming it is getting no other forms of Damage Reduction)
in my understanding 2*50%*(8-4)/12*3 unit: 1 dm. but in game it is 2 dm. which part did i wrong.
Nope, Blast and attacks are different (but similar) things.
For the sake of simplicity, a weapon with 3 attacks would be "the same" as a weapon with 1 attack and Blast as far as hitting multiple members in a group.
The bit that's hard to understand (because it's not explained anywhere in the game) is that damage is always capped by max HP of target unit first (in the case of squads, individual member HP), then multiplied by weapon's accuracy and enemy's damage reductions, then traits.
In the case of Earthshaker Cannon VS Guardsmen, that's 8 damage capped by target HP (2), then reduced by accuracy (50% = 1), then it hits once (base 1 attack) and an additional 4 times (Large Blast) for a total of 5 damage (effectively killing 2.5 members in the group). No armor or damage reductions apply in this case.
Once there's less than 5 Guardsmen damage will begin to fall off (as Large Blast hits 4 additional members, so if there's 3 Guardsmen left it'll be the same as a regular Blast: 1 hit + 2 additional members hit).
PS: Checking the in-game Compendium will teach you almost everything, BTW. It's your Gladius Wiki.
Earthshaker Cannon VS Dark Reapers, that's 8 damage capped by target HP (2), then reduced by accuracy (50% = 1), then it hits once (base 1 attack) and an additional 2 times (Large Blast hits an additional 2 times (instead of 4) because Dark Reapers are 3 models) for a total of 3 damage.
Next, Reapers got 8 armor and Earthshaker penetrates 4, so that's 4 armor left or a 33.3% damage reduction.
In other words, 67% of the 3 damage goes through (resulting in 2 dmg and killing 1 member in the group).