Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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HOW IS THE DAMAGE CALCULATED?
I used basilisk to shot main cannon to chaos cultists. and it deals 5 damage to the target.
and also what is the difference between template and blast?
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Showing 1-10 of 10 comments
Unless I am mistaken:
Template and Blast do the same damage multiplier (+2 hits), but Template uses maximal accuracy (+12 accuracy in file) so it deals 100% hits too.

I take this from the trait file itself, not from the game itself.

For damage calculation, here is what searching gives us:
https://gladiusrelicsofwar.fandom.com/wiki/Damage_calculation

It goes in depth about it!
KR_Tonitaliano Nov 30, 2023 @ 2:13am 
So does the blast trait increase damage and attack numbers? or is it just increase total damage? 8 units of guardsmen and only 2 died by the 1 attack cannon.
The damage stat is capped to the health of one model in the unit you are shooting at,
for the example in the top post a unit of chaos cultists has 2 health per model so the damage calculation for a basilisk shooting it is 2X50%Xnumber of models (max 5) so 1 damage per model (because its Accuracy is 50%, Its Armour Piercing is higher than their Armour and assuming it is getting no other forms of Damage Reduction)
KR_Tonitaliano Nov 30, 2023 @ 4:01am 
large blast and Apocalypse blast increase numbers of models?
Blast is max 3 models, Large Blast is max 5 models, Apocalypse Blast is max 9 models and Apocalypse Mega-Blast is max 11 models.
KR_Tonitaliano Nov 30, 2023 @ 4:34am 
I tried another test to dark reapers . they have 8 armor total 6 hp so 2 per units.
in my understanding 2*50%*(8-4)/12*3 unit: 1 dm. but in game it is 2 dm. which part did i wrong.
L'Oreal Nov 30, 2023 @ 4:56am 
Originally posted by KR_Tonitaliano:
So does the blast trait increase damage and attack numbers? or is it just increase total damage?

Nope, Blast and attacks are different (but similar) things.

  • Blast means the weapon will hit 2 additional members in a group. Template does the same but with a fixed 100% accuracy (no accuracy loss/gain ever).

  • Attacks means the weapon will "fire" additional times (be that against a tank, a squad of 10 units or a lone infantry unit).

For the sake of simplicity, a weapon with 3 attacks would be "the same" as a weapon with 1 attack and Blast as far as hitting multiple members in a group.

The bit that's hard to understand (because it's not explained anywhere in the game) is that damage is always capped by max HP of target unit first (in the case of squads, individual member HP), then multiplied by weapon's accuracy and enemy's damage reductions, then traits.

8 units of guardsmen and only 2 died by the 1 attack cannon.

In the case of Earthshaker Cannon VS Guardsmen, that's 8 damage capped by target HP (2), then reduced by accuracy (50% = 1), then it hits once (base 1 attack) and an additional 4 times (Large Blast) for a total of 5 damage (effectively killing 2.5 members in the group). No armor or damage reductions apply in this case.

Once there's less than 5 Guardsmen damage will begin to fall off (as Large Blast hits 4 additional members, so if there's 3 Guardsmen left it'll be the same as a regular Blast: 1 hit + 2 additional members hit).

PS: Checking the in-game Compendium will teach you almost everything, BTW. It's your Gladius Wiki.
Last edited by L'Oreal; Nov 30, 2023 @ 5:25am
L'Oreal Nov 30, 2023 @ 5:07am 
Originally posted by KR_Tonitaliano:
I tried another test to dark reapers . they have 8 armor total 6 hp so 2 per units. in my understanding 2*50%*(8-4)/12*3 unit: 1 dm. but in game it is 2 dm. which part did i wrong.

Earthshaker Cannon VS Dark Reapers, that's 8 damage capped by target HP (2), then reduced by accuracy (50% = 1), then it hits once (base 1 attack) and an additional 2 times (Large Blast hits an additional 2 times (instead of 4) because Dark Reapers are 3 models) for a total of 3 damage.

Next, Reapers got 8 armor and Earthshaker penetrates 4, so that's 4 armor left or a 33.3% damage reduction.

In other words, 67% of the 3 damage goes through (resulting in 2 dmg and killing 1 member in the group).
Last edited by L'Oreal; Nov 30, 2023 @ 5:10am
KR_Tonitaliano Nov 30, 2023 @ 5:14am 
I see I was calculating the armor wrong way thanks!
Yeah armour is 8.3% damage reduction per point to a max of 83%
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Date Posted: Nov 30, 2023 @ 12:49am
Posts: 10