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I think elevator also makes a difference. When u look at each coordinate, there is x, y, and z. so if u and your target are on a z of 1, but there is a block between with a z of 2 or above, then u wont have line of sight.
Someone can correct me...
You are correct. Had that scenario happen in most recent game. I was on elevation 2, as was enemy unit but there was a elevation 3 tile in the way. Was almost going to submit a bug report because I honestly couldn't see at first glance what was preventing me from shooting.
One thing this game does not do well is display elevation.
Ok what? Tiles have elevation too? So two entire rules I had no idea about. Thats.... I don't even have the words.
Thanks for the help, I NEVER would have noticed that. I just assumed the numbers after the xyz were for when you have hexes turned on.
So one side is 'higher' than the other, but that's - if I'm not mistaken - all of it.
simple rule for los: are all tiles betwen you and target same high (3th number on the coordinate you get when hover over it) or lower than your tile and the targets tile? if a wood, ruin or ocupied city is on a tile count 1 to the tiles high.
city center shoud also count as one tile higher for targeting in both directions.
Flying units shoud count as 1 higher elevation as well for targeting purposes in both directions.
not 100% sure but smokescreen blocks all los.
I sometime feel like there needs to be some in game line of sight simulator...
I don't even fully understand why sometimes cities can shoot over forest but sometimes not... Probably related to elevation somehow...
the close range bolter fire is direct fire, but the missiles are kindof like artillery and can use someone else his line of sight to shoot a target
The worst part is unit placement is crucial, but the game doesn't even give you an option to see each units line of sight. It's bad, really badly thought out...
are you sure they didnt just shoot you with their pistols
could be misremembering
You will see a red circle around units you can target from this position.
With trees it acts completely different though. It seems impossible to see further than 1 set of trees no matter what you do. Anything within 1 range of a unit can be attacked by anything if that unit has vision from a different unit, but the manual claims units don't share vision and need a line of sight...
marines shooting their pistol or marine shooting their pistol and carving you apart with their chainsword is a reasonable difference