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Some transports , from other factions allow from farther tiles.
But anyways, It’s s still a transport, protection for troops inside, usually moves farther, etc...
they just taken the ability to carry units from the real transporters and plastered it 1o1 on stationary "units" without renaming it.
The spots in the citys are for save hp recovery so the units are not attacked then they heal. Not for transport....
The transport unit needs the "Assault Vehicle" trait to allow units to deploy out of the transport using their full movement points. This reflects the ability to quickly dismount the transport.
How do Astra Militarum Transports work?
By the will of the Omnissiah, of course. By the will of the Omnissiah.