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same goes for armor and armor pierce with the exeption that your dmg dont goes more up when you pump your pierce higher than the enemys armor. each armor point negates a % of dmg, each pierce negates one armor point, to the point of min armor 0.
the states may have the same names as in the TT, but the meaning is total bended and lost.
Most of the high damage weapons have only 1, maybe 2 attacks per activation and can never kill more than one guy. Since a lot of light infantry have 3-4 health, blasting them with a Lascannon or Railgun effectively "wastes" a good half of the potential damage. Same for the armor piercing btw.
Hitting the same target with a typical medium strength, some AP, rather high rate of fire weapon (say, the twin linked Heavy Bolters the imperium likes on their vehicles), you effectively utilize 100% of the weapon's power, which results in similar or even higher effective HP loss for the unit.
Sadly, template weapons of all kinds are unfavorably calculated in this game and tend to be a bit weak compared to pure multishot guns. This has been true for certain editions of the tabletop game over the decades, too, but it could have been adressed in Gladius. In theory though, they would be good under similar circumstances.
HOWEVER an important fact is that this calculation occurs AFTER overkill calculation.
Let's say you have a gun that does 100 damage with 50% accuracy and you shoot an infantry unit that has 5 models of 2 HP each with 0 armor.
Your 100 damage is -first- reduced to 2 damage by overkill, THEN reduced to 1 damage from the 50% accuracy.
If you shoot once, you do 1 damage. Shoot twice, you do 2 damage and kill 1 model from the unit. Shoot three times, you do 3 damage and kill 1 model. Shoot four times, you do 4 damage and kill 2 model, and so on.
In other words, Accuracy ALSO means a single shot can never do more than that percent of the target's max HP. So a 50% accuracy gun will never, per single shot, do more than 50% of the per-model HP of the target. A 10,000,000 damage gun with 50% accuracy takes 2 shots to kill anything.
Template is actually better than Blast, because Template also grants 100% accuracy to the bonus attacks. Blast also grants bonus attacks but they don't have bonus accuracy, so they suffer from this effect.
The additional attacks are always strictly identical to the "main" attack.