Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

View Stats:
Alberto  [developer] Jul 25, 2019 @ 2:45am
Warhammer 40,000: Gladius - v1.3.3 Update
We are rolling out a new update for Gladius!

It's a smaller one, and it's been tested in Beta all of yesterday.

Thank you for your constant feedback and support! We are planning even greater things for Gladius, and we can't wait to tell you more!


Version 1.3.3 Changelog:

## Balance
* Moved Mark of Nurgle back from tier 1 to 2.
* Moved Rite of Change back from tier 2 to 1.

## General
* Mods are now disabled if the game crashes on startup, world creation or when loading a save game. Set "General/TerminateWithDisableMods" to "0" in the config file to disable this behavior.

## Bug Fixes
* Fixed crash when the game is started with a disconnected audio output device that has been previously chosen to be used.
* Fixed potential rendering race conditions.
* Fixed Data/Core files not being loaded from mods.
< >
Showing 1-13 of 13 comments
merji Jul 25, 2019 @ 2:54am 
Game v1.3.3 crashes to desktop with following error message ..."DataManager.hpp:101: class proxy::core::Blueprint &__cdecl proxy::core::DataManager<class proxy::core::Blueprint>::get(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,bool) const: "Features/SpectatorOutpost" does not exist."
Artigrok1 Jul 25, 2019 @ 4:29am 
Fix bug with russian language, please!(i appear from 1.3.2)
Lampros Jul 25, 2019 @ 4:54am 
When will "even greater things" be announced? :)
TOFFster Jul 25, 2019 @ 5:16am 
Originally posted by merji:
Game v1.3.3 crashes to desktop with following error message ..."DataManager.hpp:101: class proxy::core::Blueprint &__cdecl proxy::core::DataManager<class proxy::core::Blueprint>::get(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,bool) const: "Features/SpectatorOutpost" does not exist."
Does this error occur when you remove the spectator faction from your lobby before starting the game?
Bloodvax Jul 25, 2019 @ 7:59am 
"greater" things sounds like a Tau reference to me
Lampros Jul 25, 2019 @ 7:59am 
Originally posted by Bloodvax:
"greater" things sounds like a Tau reference to me

It better be Eldar.
Hellbishop Jul 25, 2019 @ 11:38am 
Thanks Proxy and Slitherine for the fantastic work and patch updates. Very addicting game play at its finest!
Steelblade Jul 25, 2019 @ 4:48pm 
Does this not fix the Chaos Spawns bug?
Hellbishop Jul 25, 2019 @ 6:09pm 
Originally posted by Steelblade:
Does this not fix the Chaos Spawns bug?

I believe it was the patch just before this one which fixed that particular bug.
Rok  [developer] Jul 25, 2019 @ 10:56pm 
Originally posted by merji:
Game v1.3.3 crashes to desktop with following error message ..."DataManager.hpp:101: class proxy::core::Blueprint &__cdecl proxy::core::DataManager<class proxy::core::Blueprint>::get(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,bool) const: "Features/SpectatorOutpost" does not exist."
Fixed for next update.
Cam Jul 26, 2019 @ 4:33pm 
Fixed???????? Come on team....
AND_GREAT Jul 28, 2019 @ 7:08am 
Fix bug with russian language, layering of text
hedgewitch Aug 3, 2019 @ 2:47pm 
Just played an astra militarum game and had my commissar disappear after building. Had this happen on chaos marines too with daemon prince. The hero is built then I set skills and poof they disappear. Both times were past turn 150 or so when heroes level is higher, 5 or 6 I think? Warp storms are a bummer
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Jul 25, 2019 @ 2:45am
Posts: 13