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That still leaves the woefully inadequate damage output with multiple additional techs. If you changed the techs to something else and just had the Rhino be a transport that'd be a poor choice but better than the current tech trap choice that does nothing.
*is puzzled about what exactly ppl cry here because TT Rhino is nearly weaponless exept bolter*
+1 move would be neat,
+ same for + armor and/or health
+ maybe something to load-and-go in one turn with a 3-5 turns cooldown, so you can bring the rhino, load troops, and move again in the same turn.
+ maybe a radar of some kind too
using real world logic for this game is pointless. Dont hurt yourself making that comparison
You mean other than it being a COMBI bolter, e.g. firing a plasma or melta at the same time. And the big Havoc rocket launcher? Yeah sure, weaponless except a bolter? Why pick the worst weapon out of 3 weapons and say its weaponless? Lot of ♥♥♥♥♥ lol.
Combi Bolter means Two bolters, aka a storm bolter, Combi-Plasma would be a bolter + Plasma gun.
seriously rhino is a toothless paperconstruct, im ever happy in tt when enemy fields one.