Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

View Stats:
Harlequin Jan 1, 2021 @ 11:32am
Eldar: Destruction of Webway Gates
Is it generally assumed that most of the webway gates are going to go down before you can start really expanding outwards? The enemy and neutral AI both frequently prefer attacking them more than attacking each other for their own self-preservation, so some of them burn down real fast.
Last edited by Harlequin; Jan 1, 2021 @ 11:34am
< >
Showing 1-4 of 4 comments
I think the issue could be solved by having the wildlife attack each other more frequently.
adozu Jan 1, 2021 @ 1:24pm 
wildlife doesn't attack each other (and they don't attack gates when not claimed)
Corseth Jan 1, 2021 @ 3:19pm 
Neutral wildlife only attacks them if they get claimed by a player. Until claimed they're part of the single "AI Wildlife" faction.

AI 'player'-factions do prioritize their destruction when they're nearby.

I would say overall this does make sense balance-wise; they're probably not meant as a late game freebie to jump into the back of an enemy out of nowhere, and it takes some real self-sabotaging to end up in a situation where you can't get as many cities as you want. You can preserve ones to give you map mobility (activate it and immediately push troops over there), you just can't do it for no risk at all and no investment in defending it, and its substantially harder to get and defend a gate right by an enemy's starting position.

Usually my late game Eldar has 3~4 city gates, and 2-4 more few mobility gates on the same half the map I started on. It's unlikely I have any deep in the 'enemy' territory, but that's not necessary for Eldar to fight effectively.
oldcrankyman Jan 1, 2021 @ 4:06pm 
You don't claim them until the turn when you're ready to use them. Enemy players will attack all gates, but neutral will only attack gates that have been activated.
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Jan 1, 2021 @ 11:32am
Posts: 4