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The hammerhead can do either the clean up or the first strike, depending on the enemy.
GG WP, you won.
(the problem of using ghostkeel, is that you need another building. Too late, too much investment, not worth the pain. The tanks are just too good to not spam them)
Ho! I never thought of puting the Builder Drone inside the Tidewall. Nice!
I agree that it takes longer than the Skyrail, but it's "just" 6 turns (the time to build the new building). Also this difference only exist if you construct the building for vehicules before finishing the reasearch for the skyrail, and if you go for the Ghostkeel you "save" 6 turns before the reasearch to build something else (eco building for example).
If I am in total conflict with an other faction, each turn is important I agree. But if I am safe investing a few more turns for the ability to build a better unit, it can be worth it.
It's a building slot that you could have used to increase your production of skyray (more ore/energy). It's research you don't use on strenghtening your tank units.
When you can have 4 move ignoring all terrains (aside from cliff), with high accuracy, ranged reduction.... Why bother going for the ghoskeel?
Sure, if the game goes for a long time, you may find it useful, but that's the key : You never reach this "long time", because you crush your enemies with three units.