Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Pope Penis II 2018 年 7 月 16 日 上午 2:03
ambulls and dogs working with rebel marines?...
Im just wondering if anyone else thinks its strange that they have all these neutrals controlled by the same AI. should the local planet life not also be attacking independent humanoids?
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Slitherine_Iain  [开发者] 2018 年 7 月 16 日 上午 3:55 
They pretty much do. Wildlife will 50% of the time ignore you if you don't attack it. If they gang up its either luck or you provoked them :)
Pope Penis II 2018 年 7 月 16 日 上午 5:25 
oh ok, thanks for clearing that up.
Gorgeous_Joe 2018 年 7 月 16 日 下午 1:19 
ah but have you noticed the 'neutrals' are all immune to the red weed.........thats annoying when they run off through it and it lets them escape :steamsad:
Babel Builder 2018 年 7 月 16 日 下午 5:28 
What is annoying is when you trying to kill a quest mob, and they run half way accross the map, using all the neutrals as cover. Quest mobs need to be tethered to their quest arrow when appropriate. Somethine like withen 5 tiles would make a huge difference.
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发帖日期: 2018 年 7 月 16 日 上午 2:03
回复数: 4