Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

查看统计:
void  [开发者] 2018 年 7 月 13 日 上午 1:55
4K GUI Resolution Scaling
Hello everyone,

Just a little heads-up, we're aware that at a 4K resolution the user interface is too small and we are currently working on a scaling solution.
< >
正在显示第 1 - 15 条,共 16 条留言
thanks! plz do not forget us WQHD 1440p players:)
LuvianQ 2018 年 7 月 13 日 上午 11:08 
Thank god. I'm only playing at 2560x1440p resolution but even then the UI is just too small for me to comfortably look at
PipFromSlitherine  [开发者] 2018 年 7 月 13 日 上午 11:32 
To some extent it depends on the screen size - at 40" the text is fine in 4K, but there are also much smaller displays which use 4K, hence the UI scaling solution. A number of us use 4K screens, but they are all large format (I can't really see the utility of a 20" 4K screen, but to each their own :) )

Cheers

Pip
Busby 2018 年 7 月 13 日 下午 12:51 
Thanks for getting this sorted!
rjl518 2018 年 7 月 13 日 下午 3:59 
i play at 2160
JDPUK 2018 年 7 月 13 日 下午 5:48 
I play on the LG 32UD99 4840x2160 4K monitor (32-inch), the game is completely messed up, cna't play in 4K there, are weird overlays all over the screen. I posted in the patch section, and the text is micro sized.
Shin 2018 年 7 月 13 日 下午 6:10 
Awesome!
atunis 2018 年 7 月 14 日 上午 3:39 
Hi, thats good news !

Playing on 2560x1440p (27-inch) either and its really hard to read for me due to text is so small.

Hope to get some scaling option soon!

Thx a lot!

best Rgs
最后由 atunis 编辑于; 2018 年 7 月 14 日 上午 3:42
Slitherine_Iain  [开发者] 2018 年 7 月 14 日 上午 3:58 
We hope next week but don't hold us to that. Development is unpredictable...
Nate 2018 年 7 月 14 日 上午 11:12 
The encyclopedia window is also too small at high resolution. The text should be bigger and the window should be much taller.
Appeiron 2018 年 7 月 15 日 上午 4:04 
引用自 void
Hello everyone,

Just a little heads-up, we're aware that at a 4K resolution the user interface is too small and we are currently working on a scaling solution.
YAY!
Rok  [开发者] 2018 年 7 月 15 日 上午 5:33 
The first iteration of this should be done and ready for update tomorrow!
danman 2018 年 7 月 15 日 上午 5:33 
引用自 PipFromSlitherine
I can't really see the utility of a 20" 4K screen

Well, 20" are indeed a bit small, but at 24" you get about 183 px/in, so about twice the usual pixel density of screens (96ppi), which allows incrementing the resolution by a whole step, reducing blurring.

The Google Chromebook Pixel has a density of 240ppi, for example. The point is, it's only ever going to get more diverse.
最后由 danman 编辑于; 2018 年 7 月 15 日 上午 5:38
Slitherine_Iain  [开发者] 2018 年 7 月 15 日 上午 7:48 
These ridiculous ppi's annoy me. It's a marketing gimick as the eye cannot detect the difference. We'll have to support them but I find the whole idea redundant! Maybe I'm just showing my age 😀
最后由 Slitherine_Iain 编辑于; 2018 年 7 月 15 日 上午 7:49
danman 2018 年 7 月 15 日 上午 8:08 
Mobile devices can easily have ppi in the hundreds, see https://www.sven.de/dpi/. As a web dev I have to deal with it all the time. You'd be surprised how crappy 96ppi bitmaps look on a 462ppi iPhone X. Either that or tiny, but iOS scales them up so the layout doesn't fall apart. That's because device pixels != CSS pixels. It's ... complicated. :]
Also makes serif fonts viable on small displays.
最后由 danman 编辑于; 2018 年 7 月 15 日 上午 8:11
< >
正在显示第 1 - 15 条,共 16 条留言
每页显示数: 1530 50

发帖日期: 2018 年 7 月 13 日 上午 1:55
回复数: 16