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Ein Übersetzungsproblem melden
I have 765M and it doesn't work, maybe owners of 880M are lucky ones. I can wait for a long time, while you are fixing bugs. But technical support said that problem is old GPU driver and only way to solve this problem is waiting for nVidia update, but it will never happens - Reasons I've described.
Or do you think this problem can be solved in other way (e.g. on your side)?
If we go here https://developer.nvidia.com/vulkan-driver
We can see that all 600M,700M,800M,900M series have to support Vulkan
But I can't check it and I've renamed the topic
I hoped that beta v1.3.3 helps. But not - Vulkan crah
This is my log file https://drive.google.com/file/d/1mQAGTv1d7PPu0fn-DfIMZ9uE4r_-ilu-/view?usp=sharing
Honestly i really don't understand how devs of an already niche genre as turn based games, can alienate furthermore their players base with such questionable choices like "forcing" users to Vulkan all of sudden.
As it stands i can play the latest Total Wars game on my notebook (reducing specs of course), BUT NOT a turn based game like Warhammer 40,000: Gladius - Relics of War, just because devs decided to switch to Vulkan.
Really disappointed by devs choices and lack of support for so many graphic cards.
Absolutly agree with you.
What about lagacy 4 (OpenGL4.0) is it work for you?
I have still an AMD Radeon R9 270X and even after the last updates, my Game crashes when i click on play in the launcher.
Before the DLC i havn't almost no problems with playing except with low framerate in late game what was expected with my weak hardware.
Maybe I'm just stupid but it seems that the last driver update for my GPU was in summer 2017.
I couldn't find a newer one.
Sorry for my bad english i hope its understandable
AMD Radeon™ R9 Series graphics
AMD Radeon™ R7 Series graphics
AMD Radeon™ R5 240 graphics
AMD Radeon™ HD 8000 Series graphics for OEM systems (HD 8570 and up)
AMD Radeon™ HD 8000M Series graphics for notebooks
AMD Radeon™ HD 7000 Series graphics (HD 7730 and up
AMD Radeon™ HD 7000M Series graphics for notebooks (HD 7730M and up)
AMD A4/A6/A8/A10-7000 Series APUs
AMD A6/A8/A10 PRO-7000 Series APUs
AMD A6/A8/A10/FX™ 8000 Series APUs
AMD E1/A4/A10 Micro-6000 Series APUs
AMD E1/E2/A4/A6/A8-6000 Series APUs
AMD A4-1200, A4-1300 and A6-1400 Series APUs
AMD E1-2000, E2-3000, A4-5000, A6-5000, and A4 Pro-3000 Series APUs
I recommend double checking for GPU driver updates on AMD's official driver page. If you need support don't hesitate to make a new thread or contact support@slitherine.co.uk.
If the error you are receiving is related to a queue error, that is currently known and is being worked on by the developers.
Definitely disappointed by devs choices and lack of support for so many graphic cards.
However, we have contacted NVIDIA about the problem, and the DevTech for our region will be back in office next week. Also, I'll get my hands on another laptop with NVIDIA card later today, hoping the crash occurs there.
Anyone who experiences the issue and has the time and will to install the Vulkan SDK to try the debug beta branch, please send your Gladius.error.log and a DxDiag report to support@proxy-studios.com.
Big sorry for the troubles, we'll keep at it.
But with this 1.04 we are back to ground zero again, at least for me, cannot even play a single turn without having a Vulkan return to queue error of some kind
Update: Actually the errors appears when trying to play a new game created with 1.04 version, older saved games i tried to load seems to remain stable.
Just like that, 2 builds prior the current one, everything worked perfectly fine. For me, but not my playbuds, lol. And on the past build I've got display error (so-called "disco effect", as they've named it in discord) in less than 10 minutes in-game. Apparently, there should be something else but the rendering code to it.
Disable multi-processing and Anti-aliasing in options if you have one - that should gradually increase stability. If it's possible with your adapter (for quite a few of mobile ones), overrriding AA via Nvidia inspector will help as well, so you can download Nvidia Inspector and Profiles and try this
<?xml version="1.0" encoding="utf-16"?>
<ArrayOfProfile>
<Profile>
<ProfileName>blablableh</ProfileName>
<Executeables>
<string>Gladius.exe</string>
</Executeables>
<Settings>
<ProfileSetting>
<SettingNameInfo>Maximum pre-rendered frames</SettingNameInfo>
<SettingID>8102046</SettingID>
<SettingValue>1</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>Texture filtering - Quality</SettingNameInfo>
<SettingID>13510289</SettingID>
<SettingValue>4294967286</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>13983613</SettingID>
<SettingValue>4194497</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>14888842</SettingID>
<SettingValue>4194497</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>269192926</SettingID>
<SettingValue>0</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>Anisotropic filtering setting</SettingNameInfo>
<SettingID>270426537</SettingID>
<SettingValue>16</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>Power management mode</SettingNameInfo>
<SettingID>274197361</SettingID>
<SettingValue>1</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>Enable FXAA Indicator</SettingNameInfo>
<SettingID>275315612</SettingID>
<SettingValue>0</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>Enable FXAA</SettingNameInfo>
<SettingID>276089202</SettingID>
<SettingValue>0</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>Antialiasing - Mode</SettingNameInfo>
<SettingID>276757595</SettingID>
<SettingValue>1</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>Anisotropic filtering mode</SettingNameInfo>
<SettingID>282245910</SettingID>
<SettingValue>1</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>Antialiasing - Transparency Supersampling</SettingNameInfo>
<SettingID>282364549</SettingID>
<SettingValue>56</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>Antialiasing - Setting</SettingNameInfo>
<SettingID>282555346</SettingID>
<SettingValue>38</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo />
<SettingID>284639831</SettingID>
<SettingValue>268435472</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>Antialiasing - Transparency Multisampling</SettingNameInfo>
<SettingID>284962204</SettingID>
<SettingValue>4</SettingValue>
</ProfileSetting>
<ProfileSetting>
<SettingNameInfo>Multi-display/mixed-GPU acceleration</SettingNameInfo>
<SettingID>537586684</SettingID>
<SettingValue>3</SettingValue>
</ProfileSetting>
</Settings>
</Profile>
</ArrayOfProfile>
Save this text into "blablableh.nip" and then import it. Oh, and if your computer bursted, that's not my fault.
There would be some errors with autorun, just push Ok untill it settles. Also units may move in a bit of a lope, because it's just a general solution for games with display errors popping up - you can google it yourself, but it did help me on certain builds (when patching's patching up patchjob instead
At any rate, a crash\display error occuring in ~100 turns is a harsh reality. People playing in singlepalyer just ignore it. but it really ruins multiplayer sessions.