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Just so you are aware this made Necron healing more pronounced. Everyone else (besides orcs) has to stand still and do absolutely nothing (and not be attacked).
If you think Necron healing is bad try playing Space Marines. Your healing options are terrible until you get through the majority of the tech tree and have an Apothecary. They arrive around the time your opponent gets Doomsday Arks. That sounds like fun.... yes?
Orks appear to be buffed in a wierd way. This temporary fungus forest didnt exist when I played. Only when they were made at bases or the final tier research Permanent decomposition were the options. It was actually one of my criticisms over the fact by the time you got the so I guess they took that to heart and made the temp tile aura which seems reasonable to me.
Its a shame they removed artifacts. Did they say why? I saw it in the compendium and just assumed it was made more rare and weak. It only heals .5 a turn when before it was 1. its called archaicopia. It was awesome if you got two or three back at release(+2 or +3 regen)
IG had that medpack upgrade for infantry idk if its still a good upgrade. I havent played IG yet.
No, that does not sound like fun. I assume they have to stand somewhere for six turns to heal as well. Then again now that I think about it they had very small HP pools but made up with armor. I havent played SM for a long time, at release they were my least favorite.
I did notice that artifacts got nerfed hard, but that was IMHO a necessary change as some of them were "I win" buttons.
not to mentation the absolute broken heal of the necron healer hero that dosnt cares if it is a unit or a warmachine he targets.
But at the same time you can control how many artifacts are in the game. Why nerf something that the player has the power to regulate on his own. If someone doesnt like the effect of artifacts they can reduce their spawn in advanced settings.
I played ork last night and their healing system felt better then release tbh.
Just for clarification I am talking about regen in general. Im not saying one faction needs a buff or nerf over others.
Of course I can't remember if this is the case right now, but that's my most realistic theory I have at least.
It saves them quite a bit of idle time.